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Jinyie

If someone carves into a sapling with a knife, the injury is as wide as the entire trunk, though that mark will never fully heal, you can grow the tree around it, and as you grow the scar gets smaller in proportion.

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Jinyie
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Jesus does the dishes
  • I think I'm quitting

    If you don't want to work for the gear you're seeing as better than yours, then it's time to open your wallet or actually quit. Not trying to be mean, this is exactly how I see it. Those accessories are well within your reach if not the +14 and +15s. Most of the current 14s and 15s were made before the RIse update when rates were higher for this enhancement level. BTW 3 attempts is nothing and I along with many other veterans have been in your position before. Getting the stats to pull your weight can be done without spending money, but it seems what you want is more than just that. Don't get caught worrying about how much you're contributing to the party and just enjoy the run.
    noctred
  • Make Vindictus Great Again!

    @TheStatsHero
    I respect that you put the time to write all that and forgive me if I'm missing your point when I make my arguments.

    1) True, the direction Vindictus is heading is slightly more casual than before. All of the difficulty seems to be put into the redeemer battles, but like any of the old raids back then they can be learned and prepared for making it seem not so difficult. What might be easy for you and me might be difficult for someone new. It's all perspective.

    2) I do have to say you're wrong about the characters. Some of the changes were necessary as the raid mechanics changed and new characters were introduced disrupting the balance. You can't play a spear lann with no invuln in let's say Neam, sword vella would be cancer in almost anything if she was left the way she was, staffie is much more dynamic than before (idk if that would make it harder I never played original staffie), arisha is basically the same before instead of mana issues it's now stamina , and I can't say anything for fifi or karok. There are many characters that still need some more rework, but anything now is better than before. Again difficulty is relative and imo there are still some characters with weapons that require skill, while I do agree not as much as before.

    3) A good amount of armor is still around with some that are gone with rise that I can't name off the top of my head. Character specific sets are still around and from what I've seen not all players look alike if you're worried about individuality. I'm all for the simplification of armor because 4 armor types with 3 different types of enchant scrolls is too much. And let's be honest the weight system was not a good way to distinguish the differences between characters. I too am disappointed in the lack of new armor and all their new designs are being made into gacha outfitters that your average players usually can't afford.

    4) New players can still farm by themselves in S2 Raids for Enthusiastic and other scrolls. You say that older content used to be relevant and it still is. What used to be new before like S2 is now old content. If what you want is to incorporate them to end game content, I don't think it would be a bad idea like maybe make an abyssal arena or special dungeon for s2 raid bosses. Attack requirement boats in the past say otherwise to your point of skill > stats. And you can't say that we know who the skilled players are then it would just be a popularity contest and it would be popularity > stats which would really be a problem. +15 used to be the only goal not too long ago and then nothing else would matter. +15's used to be rare and now you see them at least once every time you log on. Making all these other stats matter adds to a higher goal which gives players more purpose to play the game. Sure there are wallet warriors, but nobody is forcing you to spend money on this game. P2W will always be a thing and it wouldn't bother you so much if your goal wasn't to be top damage all the time in a PVE game. It's not as if you're rewarded for getting top damage in raids anyways. Sure I may be hypocritical when I say this since I rather see myself being top damage as much as the next person, but there is more to this game than just that.

    Your comment should be its own post and although what you say is related to this thread, it is not relevant here if all you have to say is give up on this game. Also on a side note passionate vindi player and "moved on" doesn't sound right to me so not so passionate anymore.
    noctredTheStatsHero
  • S3 Raids are a terrible money makers.

    There's no getting around the RNG aspect of this game period. I currently do not purchase cash items unless for outfitters and appearance and it is still possible to get gold without having current funds. Idk about most of you, but I rather have fun doing raids and maybe make money on the side than just mindlessly farm element stones for the sole purpose of making gold. Also if you are saving for something do not spend anything unless for repairs and hp pots. It also helps to know when and at what price to sell or buy the things you need. Lastly patience is key.
    BlueRappy
  • Make Vindictus Great Again!

    ^ just realized 8man to 4man lel never gets old
    Anthonytonyboy
  • Make Vindictus Great Again!

    All you guys telling op a forum post isn’t gonna do anything just chill. They said this is the first step and to gather input from us the community. I’m a little pessimistic when it comes to these things, but I guess I’ll try being optomistic.

    + Add Normal and PP Neam to quick battle
    + Add MP to Berbhe

    Glad to see someone who appreciates Vindictus and is willing to take action. So I wish you the best of luck for whatever happens next.
    ZwittuOrtixnoctredSLAMMENING420