Using [Mana Amber] during casting spells sometimes causes the same spell to animate a second time.
Steps to reproduce:
1. Use [Fire Storm](T2 fire).
2. Use [Mana Amber] very quickly during [Fire Storm](T2 fire) animation
3. After exiting [Mana Amber], [Fire Storm](T2 fire) animation is being played again. This animation cannot be cancelled and the spell is dealing no damage.
Using [Continual Focus] or [Flying Sparrow] to regain focus level results in T1 spell
Steps to reproduce: (Method 1, [Continual Focus])
1. Use [Continual Focus] to gain the buff
2. Use T3 spell
3. Use Mana Amber and release immediately (by releasing after perfect block)
4. Hold smash button directly afterwards to use [Continual Focus] buff and regain T3 focus level.
5. Cast or save new spell very quickly, sometimes resulting in only focus level T1 spell being casted, because [Continual Focus] buff was not consumed.
Steps to reproduce: (Method 2, [Flying Sparrow])
1. Use [Flying Sparrow]
2. Use [Mana Amber] while still in [Flying Sparrow] animation
3. Release [Mana Amber]
4. Keep holding Smash key to gain focus level 2
5. Sometimes only focus level 1 is gained
[Mana Amber] showing perfect block but allowing damage from different sources or multiple near instant hits of an attack. (no universal iframe)
[Mana Amber] showing perfect block but allowing damage right when releasing perfect block (no lingering iframe).
Perfect Amber has no delay and thus can be instantly released. But it allows damage from even the same attack that was blocked by [Mana Amber]
High likelyhood in:
Aodhan: Lightning-fields spawning on ground underneath character while Aodhan attacks.
Titan: Throwing spears
Dullahan's Lasers: Blue Orbs (Block first Laser, then get damaged by Orb)
Balor: Horse killing enemies spawns wave AoE. Blocking wave first, then Balor's attacks it will allow damage. It is disregarding the "perfect" block on blocking the wave.
Default Hotkeys (ALT+1/2/3) will sometimes lead to the respective quick bar slots 1-3 being used, potentially cancelling out spell animations (in case of campfire etc)
This is not an issue with pressing hotkeys 1-3 accidentally after pressing ALT+1-3.
It is an issue with multiple different inputs (ALT+1/2/3 and 1/2/3) being applied from the same singular input event (ALT+1/2/3).
Sometimes spells cant be saved to [Casting Save] quickslots, and are used instead. If they are on cooldown, the Evie is stuck doing nothing.
You can use some hot-bar spells without cooldown when canceling skills immediately.
* Transformation Spear isn't affected
* [Reverse Gravity] isn't affected, but the saved magic is lost
* [Rage Conductor] is completely lost and the cooldown is applied
Steps to reproduce:
1. Save up spell with [Casting Save]
2. Use hotbar skill (e.g. [Healing Corona])
3. Immediately use the spell saved to [Casting Save]
4. The skill on hotbar will be used with either no cooldown or no animation applied.
5. The spell on [Casting Save] will be lost
Using spells saved to [Casting Save] sometimes is blocked/unresponsive until you walk.
Presumably this is due to the character being in a certain animation, from which it can't transition to casting spells.
This is happening really frequently after using [Continual Focus].
The sprinting animation seems to be another one of the problematic animations that need to finish first.
This didn't use to be the case.
Sometimes spells skip completely instantly after using them.
They go on cooldown but wont deal any damage.
If you press the hotkey associated with the second [Casting Save] slot twice, it will cast the second skill, and then erroneously the skill in the first slot
Steps to reproduce:
1. Save up 3 spells to [Casting Save] slots
2. Press hotkey for second slot (2nd slot spell will be used)
3. Press hotkey for second slot again (1st slot spell will be used)
Sometimes the wrong [Casting Save] slot is used, even though the keyboard input is correct.
Sometimes the [Casting Save] UI elements as well as player names are not showing up.
This can be fixed by hiding the whole UI and turning it on again.
It can be caused by leaving early during ending cinematic from missions (for example by using /leave command)
It appears randomly too though.
1- View Cinematic ending after killing a boss
2- Leave to town (Invisible UI, Example: Host left before you get UI)
3- Enter any mission/boat
4- [Casting Save] icons are invisible
5- Requires Hide and Show UI to fix it
Lose multiple spells from [Casting Save] when casting.
This bug will reapply cooldowns on any of the saved spells. Even if they were already on cooldown.
This bug skips any kind of animation in general, at the start of battles. So emotes and probably other attacking skills, even for other classes are affected too. In Staff Evie's case however, additionally all spells on [Casting Save] are lost.
Steps to reproduce (Method 1):
1. Enter Macha/Balor/Brigid/Aodhan raid (these have high likelyhood of this bug appearing)
2. Save up spells with [Casting Save].
3. Begin Boss battle
4. Cast spell from [Casting Save].
5. Some or all spells from [Casting Save] and [Continual Focus] buff are lost.
Steps to reproduce (Method 2):
This issue occurs randomly during raids.
Higher likelyhood in Brigid.