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Quick roll out of gears with massive jumps in stats? Check.
All the end game enchants still at 40% success rate with 40% chance to blow up? Check.
Lower rates on +15, when I haven't even gotten a 15 -since EAOB-, never mind that it goes to 20 now and a 20 is 300% more powerful than a 15? Check.
Everything not S2 is trivialized, leaving us with a whopping 8 raids that don't die when you sneeze at it, in a game that you'll only play for the combat? Check.
Introduce a new end game stat that they made relevant for less than half a year and leaving people who invested in it hanging? Check.
Even regular pots are merc pots now? Check.
I already lost any motivation to login even now. I feel so disgusted by it.
If it goes to live without changes in KR, I'm more or less out for good.
I have to wonder if these "devs" even tried playing their game.
If you try talking to more people, im sure that you will hear a lot of stories of people spamming runes to try to reach attack cap for Neam (most of whom failed and rage quitted).
Not really, no? I still see most of the players still hanging around ch.1?
Attack capping a raid isn't required to complete it. Like I said, a full 20k party cleared it.
I do 12-15% with my 25k Delia without crit or bal cap in a standard 40 minute run (and by standard I mean half dead at P3)
You're adhering to your flawed play-style and blaming the system for it. Sounds like people just making excuses cos' they don't want to put the effort in.