Necrochild wrote: »Yep, thus the state of the game. On the upside, there are some nice looking action RPG titles that have combat more similar to how the game used to play coming down the pipe this year.
Prototypemind wrote: »10,000 phases of red unblockables and invulnerability cycles on bosses.
Exactly. These things don't increase difficulty, just boredom and annoyance. Make me get disabled then combo'd by a boss for failing to do a perfect dodge, instead of knowing dodge patterns to dodge easily out of the way if ever need be or being unable to dodge because of terribly large hit ranges that assume you have max resist skills.
If you want raids to take longer there are no shortage of ways to increase kill time by yourself.
-Solo
-Use weaker gear
-Do raids on hero mode