Its nearly 1 million gold each because people didnt stockpile them before and are scrambling to do it in the middle of a enchanting event. Obviously if you are just scrambling to get enough powders now, its going to be a nightmare. Anyone who has been playing for a while before the event should have enough powders stockpiled, especially if they have been using seals of dedication to buy them.I don't think most people saw this event coming back this soon. Personally, I would've saved the event for next summer where many more players are going to be able to participate. I see the event as primarily designed to benefit ungeared or new players who are unlikely to stockpile elixirs or powders. I don't think its that easy to stockpile that many magic powders using seals of dedication but maybe there is a better method of doing so.
Not all players are going to be participating in this event, so there will still be plenty who need to farm or buy elixirs. I don't mind if the people who actively took part in this event had a stockpile of 20 brynn elixirs, its not like they are tradable. I feel that Nexon should be rewarding their players with something useful in exchange for being online throughout the event, especially since the game has been pretty dead for months. It's probably the most useful thing in the Golden Winter exchange shop but when limited at 5 its kind of disappointing..
Lets say nexon allows people to get enough free elixirs, 5 per day for the duration of the event. The longterm consequence of this would be that normal elixirs would be practically worthless for months afterwards as plenty of players would have stockpiled free elixirs during this event. This would have pretty negative effects on the economy.
Empos have massively dropped in price for months because everyone is using the free event equip. The market will take ages to recover from this. Scrolls like impending are currently worthless since 30 mins worth of raids gets you enough coins for one and people are farming hero two moons like crazy for powders anyway.
This just about sums up the problem.
The problem with powders though, is that fundamentally, they are pretty hard to get for high level players. No high level enemies drop them. They can't be bought using seals of bravery, only dedication which requires you to revive people, and most endgame players don't die often enough for you to farm enough seals. Their highest drop rate seems to be from breaking stuff, but the problem is that high level maps are very empty compared to low level maps because devcat got lazy. IIRC, BCE doesn't even have one handed clutter for Evie's erg transformation skill. Erg pots drop powders very rarely as well, and s2 maps don't even have erg pots. To make things worse, erg pots drop rate is penalized by the amount of players in the battle (unlike evil cores). And two moons drop rate is so bad that you only get 1-2 powders on average per run. You can also get them from raonnes chests, but its very random and most high level players skip s2 dailies because they take way too long and the drop rate for anything useful is terrible. This is an example of pretty bad game design, where something that is heavily in demand by higher level players is harder to get at high level compared to low levels.