Full patch note translation [by Akki and Cube] available here:
https://docs.google.com/document/d/1f3DIfqw9N7KpTVux2E2GpsIPD0fdvX7ke-mGvAaFr2o/edit
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Translation in order of this video:
Please note that there may be some error in my translation
I. Story
- New story quests
- Story battle direct launch function from town
- Proceed to next story battle direct launch at end of each battle
- No more NPC running during story quests
- New cut scene: Season 2 beginning
- New Tieve look
- Colhen town graphics revamped
- Mercenary training battle remake
II. Combat
- Combat movement speed (not attack speed) increased
- Season 1 Northern Pike map renewal
- Auto loot: Evil Core, Ergs, Ores
- Item consumption animation removed: Potion, Repair
- New Difficulty Levels(Season 1~3): Solo play difficulty, Party play difficulty
- New Praty Size: Maximum 4 players for all battles (excluding Royal Raid and Redeemers)
- All mobs -50% HP
- Royal Raid: New clear time 10 minutes & Maximum 12 players
- New Stats: Combat (ATT + DEF) and Technique (Critical + Balance)
- 50 new battles supported multiprocessing
- Battle completion log reduced to 10 seconds from 30 seconds
- New transform mode skills (6 types)
III. Convenience
- Direct battle launch from town; skip creating boat
- NPC dialogue fastforward function
- New skills available notification UI
- Hide sub-story function
- View/Hide mob outline UI
- Item grade/level by color
- Improved inventory: Repair, Enhance, Search
- Enchant UI improved: Search scroll and equipment easily
- Avatar Buff: Town movement speed increased noticeably
- Marketplace: Complete detailed searching improvement
- Access to mailbox from anywhere
IV: ITEMS
- Drop Items: Variable stats range organized to single stack
- New Character Growth Goals Rewards: Enhance Rune + Enchant Rune
- Episode Reward Box: Guaranteed OJ
- Maximum Enhancement: +20
- Boom Protection Rune (300 Bravery Seals) -- Upon enhancement failure, equipment reduced to +0; usable up to 3 times per equipment
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