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Rade

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Rade
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Rollen
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Kommentare

  • So is no one else going to try and record this?
  • Mainly going off of what I know from 90 gear here, but should still hold true unless something got changed: Enchant and enhancement accessibility should be decided solely by the values listed on the essence, and quality of the chunks shouldn't matte…
  • It's not a selectable difficulty option for them; it's just listed in the records windows as part of the template. The ones that do have it available show it as a selectable difficulty regardless of whether or not you've got the level requirement fo…
  • Doing runs with friends is usually more fun than running it yourself. Being an overgeared player and having the chance to show off a taste of higher level content to your friend and carry them through it while they work toward 90 can be fun. By rai…
  • Hero mode is (at least currently) only available on fights that were previously raids, so as for the elite mobs, those are gone. The attack speed increase on bosses was also removed. Many of the mechanics that were dumbed down or removed for normal …
  • New materials aren't available (at least as of this patch) in Vindicator boxes. I used some leftover NX to buy 10 and opened them, noticed none of the new stuff ever showed up in the drops, so I submitted a ticket to find out. I just got a response …
  • boo4u wrote: » Pretty sure all shards drop at all maps.. what to believe in - solid Solids and smooths drop everywhere, that's for sure, but after we got Lochlann plains, weapon shards were changed to be bound to specific maps. Chunks likely op…
  • Perfects drop from What to Believe In.
  • Jeyem wrote: » Might be off topic but saw this image in Discord What is that glove? Or a bugged succubus queen glove that makes it look like that? It's not a glove. It's one of the weapons enemies use that you can pick up and wield.
  • Zaeadras wrote: » KenshinX wrote: » Moo, Moo! how many normal boats are made after rise how many people are even going to look for a normal boat I'd rather not sit around waiting for an hour trying to play the newest dead content because my…
  • What are the implications of an attack limit release multiplier on battles without attack caps? Does it just do nothing, is there some arbitrary value it uses to scale the damage, or is that benefit just always present?
  • I feel like the thing with the +20's is that you're not supposed to get them. With what people are saying about the other changes to how runs and damage work, +15's are going to be overkill. They already ARE overkill in most contexts, but the game w…
  • Cherished wrote: » Meta wrote: » Basically no changes to weapon breaking (plus the enchant to +20, are they crazy?) pretty much cancel everything in this update for me and I was hyped for the update too. These were my feelings as well ! I've …
  • Biggest problem with nerfing the dodge now is that it should've happened YEARS ago if it was going to. It's literally been there for that long, and any crossgun Kai who learned the class at all was familiar with it, and relied on it to maximize thei…
  • If returning materials after destroying resurrected gear is no longer a thing, then I think they really should remove the limit to items only being resurrectable once. There needs to be a path of progression for people to eventually get a piece of g…
  • I read it and what I've read is Miul in your post, anything relate to Miul, Kradie and Kiva are all fanmade, at least until now. Who knows Devcat will make another new char from that list, like they did it with Delia/Hagie. What? Fanmade? No, those…
  • I read it and what I've read is Miul in your post, anything relate to Miul, Kradie and Kiva are all fanmade, at least until now. Who knows Devcat will make another new char from that list, like they did it with Delia/Hagie. What? Fanmade? No, those…