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Fatigue System - Ideas on ways to recover
I agree with everyone who says they do not like the fatigue system. However I always like to keep a cool and leveled head and try to see the good in everything.
What I like about the fatigue system:
-The guild house is put to work and has more purpose as the bed helps recover 20% fatigue. Interaction with objects gives meaning to the game for me and also adds some kind of immersion.
-Fatigue is not counted in RaR ( Is this temporary and due to event?) I farm rar daily and I for one am glad it doesn't count towards fatigue.
What I don't like:
-When entering dungeons your fatigue drops even though you fail or disconnect from the battle!
-I also don't like that fatigue drops from low level dungeons. This hinders leveling alts and just my personal preference.
What I would prefer:
-Give us more ways to recover fatigue similar to the guild bed function! Such as using the chairs, the campfires in towns, and maybe even add it to feasts! It would definitely make the guild house more lively! This would give incentives to join guilds. Guilds = Community. Community = playerbase. People are less likely to quit if they are connected with others. And i have to say, this game has one of the best and hilarious community I've ever seen in any other MMO.
-Increase the recovery ratio of guild bed, lower the cool down.
Comments
How about doing guild mission recovers fatigue?
Increasing the drop rates, cause nothing sucks more than doing a special and not getting steel, es pouch and any bracelets boxes.
Drop fatigue system. It was implemented for KR servers due to their laws. Hey if laws from other countries are affecting all servers, the gatcha boxes are consider gambling mechanics and not good for children / teens/ adults with gambling problems.
- Make all people refill up to 200% fatigue instead of 100% each day
- Make beds have daily cooldown instead of 24h
- Reduce fatigue on battle clear, not battle enter
- Remove fatigue consumption on guild dungeon
- Lower fatigue consumption of 90 raids to 5%, and 95 raids to 8%
- Make each level up refill 10% fatigue / give 1 potion so leveling alts is much easier (99 level ups = 990% extra fatigue)
- Add 1 fatigue potion for 500 AP in AP shop, daily cd
- Add 1 fatigue potion for 10 triumph medals, no cd (would make PvP more active)
200% would be too much... then we won't have to use pots, ever... 150% would be nice, other suggestions I love and I totally agree with you.
Ok, but consider the following:
We never had to use pots before either.
It's like those who supported the concept of the Coin Boat System back when upon the launch release of Vindictus to the western players saying it was "a good thing" that we were limited on how much we could play unless we were "willing" to pay real money for the purchases of coins in order to continue running missions.
This is nothing but a law of another country being implemented for the Western playerbase with "money" as a thought process (They Just Want You to Pay Real Money to continue playing. Please let that sink in. It has more to do with that, than with statement of "We're doing it to mitigate the botting" nonsense, and worst off, you have people on here who somehow support such a garbage system.
Those that weren't around when Vindi first released, it had a massive playerbase (arguably the most hyped and talked about MMO at that time), however due to Devs fierce support of the horrible coin system and the constant negative feedback for it's removal, the playerbase took a nose dive to such a degree that finally when they relented and gave no limitations anymore, they had already lost the majority of the original playerbase by then.
Vindi would be in a completely different situation (playerbase wise) had they just removed the coin system early after it's release and just simply never had it to begin with.
So now, here we are again, in another system that will do the pretty much what some of us here remembered back during it's initial release, however, worst yet, in an already highly niched and limited playerbase of the current Vindi, "disguised" as a system that will limit botting/cheating etc...Lmao, we're not gullible.
Nice Job, the few people whom still frequented this game with me, have now all but unistalled and quit the game since this fatigue system was introduced. I've dealt with the coin system for a short period of time in hopes for a fast change (and even left because I got sick and tired of it), but I won't be around to deal with another concept of it again.
Unless those in the higher ups can't comprehend how stupid it is to enforce a horrible system to the Western playerbase, and cannot see beyond their own greed, then I'm never returning.
Truly sad, considering how much I enjoyed this game and played it through so many years of nonsense.
Per your comment about leveling up. To my surprise It's not THAT big of an issue with new players leveling. I was able to get a brand new char from 0 to 100 within a week. (using ONE vip & being in a guild).
This.
I only vaguely remember the coin/fatigue system, since I started playing just before they patched that system out, because they wanted to ENCOURAGE players to play the game.
I don't support this new fatigue system. I do however support making use of the guild house, as a personal preference.
And yes, I think it's common knowledge now that the motive behind this is "money". We don't have to let it sink in. I don't spend on this game anymore so it doesn't really affect me. I am however, tired of how the devs try to force us to spend money the by "squeezing" out whatever ways the players try to use to make gold. I hope they do change their methods on trying to profit. There are better ways to do this while not making the playerbase feeling betrayed and used.
I'm also sad to see you leaving the game as well as your friend. But like Kurs, I'm trying my best to stay for a game that I love and in hopes that the future has some bright surprises.
As a full-time working adult, I don't really have the time to play any games as much. Maybe 1-3 hours a night, every other night. Combined with all my alts, running out of fatigue hasn't been an issue.
@Kurs I can't find anything possitive about fatigue system, can you?
Stop white knighting for this company. Seriously, you sound like a gullible teenager lets be real.
It gives me time to go enjoy the new Re:Mind DLC for Kingdom Hearts at least. I dunno if you'd consider that a positive tho
The way I see it is there are a lot of things in life that may not seem positive at first but in the end have good consequences which we just may not see. I think that thinking we're the smartest person in the room and not listening to others perspectives and ideas usually makes us pretty dumb. I'd say give ideas, concerns etc. however if the other person still doesn't change then maybe it's better to just see what they have in mind and try giving their way a chance instead of boycotting them, quitting or hating on them. So while I or anyone else may not initially see the positives with guaranteed positivity, I can see potential negatives for telling people to boycott Nexon, and just spewing hatred or immediately quitting among other things.
@WhiteYukii
Well, I don't know about you but to me there's a difference between white knighting and what I try to communicate or do. If you want I can try to explain it in private message or in the thread. But I definitely don't think anything I'm saying or doing is bad, or unreasonable or something that would make me sound like a gullible teenager. I'm just making sure I'm not just a hater and taking things from both perspectives.
@GhengisJohn
Well, while I think I see what you're going for, here's what that way of thinking also says to me. It says "I'm the smartest person in the room, or at least smarter than the Nexon employees", (maybe not to that degree but I hope you get what I'm going for). And to me that insults the Devs or employees intelligence, and for me at least, I think that way of thinking would potentially limit my thinking. They hopefully have something in good in mind which makes the fatigue system necessary, and if assuming they carefully consider our ideas and suggestions, and still keep with the fatigue system... well maybe we should see what happens and trust that they're not stupid instead of quitting and stuff. Especially if we have enough fatigue potions to not have it really effect us.
I mean that's my 2 cents on the matter I'm just against quitting because of the fatigue system reasons. And it definitely would be nice if people wasn't so "I'm not supporting Nexon because of <insert recent qualm>" and I have questions for people who say things like "This is why I stopped supporting Nexon years ago".