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This system will not stop the bots, and you know it won't. This will stop new players from playing your game, though. When new players realize they need to have VVIP to play the game without worrying about their fatigue and what they want to do when they play your game, they will likely just leave.
If this system is meant to be a tactic to increase revenue flow, it's a really misguided attempt at doing so. You could quite literally just ask your community what types of things they would like to buy and we'd just tell you. Forcing us to buy something, or just assuming we will is a terrible idea. The Western gaming market isn't the same as the Asian gaming market. There are enough examples of successful monetization business models in other free games in the West that you don't need to make misguided, inexcusable decisions like this. Westerners like cosmetic items. We like them a lot. This game offers a lot of ways to customize your character. Capitalize on that. You used to sell special versions of outfits (either new or pre-existing) that I would buy almost every single month. Since you have stopped doing this, I have no reason to spend $30 every month on something I like, because I'm not about to gamble for a video game outfit and I'm definitely not going to buy VVIP every month just so I can play your game the exact same way I've been playing it for years. I'm sure plenty of others aren't either. You're losing potential business and players by doing this.
If this system is for any other reason besides that, you've done a horrible job at communicating what that reason is. Transparency and communication are important. Your company is evidently horrible at that. We help pay your bills, remember that.
Its a huge discussion. And a big change, we have been unprepared.
We wouldn't agree on the change anyway so basically Nexon is unprepared for being spammed now by mad players.. is that why their support site was down?
Because I wanted to write a nice letter to them
I am really NOT pleased about this update, very disappointed. We are losing members because of this Faktigue system.
Now this is why I don't like it. It won't solve the issues of bots and macro accounts. They simply use other chars. For example as we all know from the Vella BravePRincess. She won't be effected, she can still spam Royals as it doesn't consume any Faktigue %.
So I wonder, what is it truly used for and what future content could it be that this system would be good for the players?
So far I don't see why this is good. It won't change anything, so why have it? It only punish players especially the addicted loyal hardcore players.
Most of us play only one character, so RIP us.
And What is this trash that if we ran out of points we wont get drops? So basically I am not allowed to help members anymore? Because I won't have enough & to play all raids with my guild + helping members and what about farming??
Dont think they will remove the update sadly...
They keep losing players, if they don't listen to us.
I'm starting to get demotivated for this game.. Staff Evie is completely broken. But this kind of updates only make things worse.
Can it somehow be stopped?
I want to play this game but without this faktigue system please :c
Not to mention this system puts limitations to already limited battles (raids/redeemers). Freedom of picking what you want to do is gone. You know, not everyone feels like rushing only raids, hoping to get at least one damn steel. I do like running some element stone farm for myself after raids (or even 95 dungeons), but now i have to pick- either spend 10% on a outdated content that takes 10 seconds to clear, or spend 10% on a raid hoping to get that orange beam with delete worthy astera helm part.
For the first time, I also think that this video game is just broken (for me).
I'm new to this game and have only been playing for about 3 months.
Idk what to do. I don't do bosses anymore because I don't know which ones to prioritize.
Prices are rising, the channels are getting emptier.
I spent over 200 euros and still have no outfit. Today again almost 100 euros.
I made about 40M gold from 85 euros. I regret it so hard atm. Yeah, I have
104 Coupons now... 104/400 I'm so haaa...ppppp...yyyy -.-
People telling me to buy gold. But is this the right way?
I don't Raid for today. My motivation is at a low point. So much money,
so much time and...yeah idk
#Thecasinoalwayswins
sounds like me, i came back after years of quitting. Caved into spending 200 dollars, got complete **** from the crystals. Then i spent 60 more and finally got just one pair of wings and nothing else. Meanwhile seeing other people get 3 rares within a minute. The RNG in this game is outrageous.
This is why i quit vindictus almost 3 years back. The pay 2 win sh** is crazy. Its astonishing to see how greedy one company can be. That and also how ridiculous the RNG was (and still is). I finally got back to playing as i was missing the fun gameplay and literally not even a week after coming back they add this. Realllyyy??
Honestly, it's baffling how suddenly this system came into place and what thought process went behind this decision. If there is a legitimate reason to physically have a working fatigue system in the game for later updates, then fine. Making exclusive region builds for is probably a PITA and a bunch of overhead the KR overlords would like to trim down.
At the very least though, you could've thought through the implementation more. NA never has, and likely will never be a region that needs or likes fatigue. If you have to have a system in place just for technical reasons, you should be giving out fatigue points like candy here (which I don't exactly see with this system). VVIP fatigue management (halved consumption, free potions) should be considered the normal. In no way should a player actually feel limited by the system if you have to have it. At worst it should just be a hassle to remember to keep your fatigue up so you can keep running missions.
Ideally though you'd just scrap the system all together if possible. Having a fatigue system in place introduces the concept of scarcity, which is why it's such a major turn-off for players here in the west. The idea that your playtime is not only limited by what you have (your control), but what the game dictates (out of your control), places undue stress on the player that is unwarranted and unneeded in this circumstance. Why should players have to be concerned with how efficient they're spending their game-allotted time? Even if it's easy to manage, players don't want an additional resource to manage their in-game time after they've already dealt with their most important resource: time.
Fatigue bad, ugly system.
But if you'll ever buy depot fatigue potions or are on all time vvip you are actually making them like that decision.
Please stop buying vips and never ever buy potions.
Thank you.
EDIT: also i know this game lack real competition (no, BDO is not its competitor), but we will really have to start finding any other alternative. Let it be even good old-school single player action games.
This system deters people from playing. Even my friend who I had a terrible time trying to get him to play this game finally started playing it before this got implemented and he's like what is this... and is thinking about quitting. I'm like Dx
To me, its like the game just asks me to stop playing after around one hour. if a game forces me to pay to play for more than an hour, I am going to leave and quit for good instead of spending money on it. Period.
When will they remove this trash fatigue system?
This update is worst thing ever!
it is even worse then Rise update or Server switch.
i thought this game couldn't be more ruined after those 2 changed.. but fatigue is really crossing the line.
This system will only make prices go up so that only whales can afford to buy something. People have started kicking from redeemers and raids if you are not strong enough. I have never seen that before. Not to mention lack of people that have stopped playing because of this.
Not to mention stupid rest in the guild house is so retarded it resets 24h after the last time you've used it, not when server restarts (like everything else)
Korean Laws...because people are depressed and suicidal in korea and they blame the games for that. (Yes, nothing else? Maybe society?!?!?) For example kpop stars dying because of games!?...yes, nothing else. The problem is with the society and not with the games. Those people's only escape FROM SOCIETY is playing games and they take this away from them and now from us. But why do we have to be the ones punished for them being id*ots, for ****sake!? I'm playing on EU and for sure this server is dying, and this Fatigue system is literally the last coffin nail to it. Remove it! A lot of my friends stopped playing because of this system. Remove this ****! Remove this or lose everything! You choose
+calm
Oke, time to spam Nexon with tickets again
This retarded facktigue trash system is even worse than Corona virus..
Can they just stop fooling around for Elchulus sake and remove this ASAP.
This fatigue system is just as much of a garbage system as the "original" boat coin system that they tried to enforce on the Western servers back when Vindictus first came out with the "limitations" on runs while promoting the purchases of coins with real money in order to allow more runs. If anyone was around during that time, they should remember already.
This forced me to straight up quit Vindi shortly after it's launch, along with a huge portion of the playerbase and I was one of the few who returned only after they finally removed such a horrible system from existence.
It's laughable that another similar system is now implemented at a time when Vindictus is already struggling to garner new players.
However, being someone whose been with Vindi since the 2011 date, I can say that if this doesn't get removed, then I'm just going to pack my bags and say bye bye to his game, and for good.
We don't need a stupid babysitter system limiting us on how much we can or should play, nor should we as Western players be limited to a stupid implementation that was done for other countries and has absolutely no reason to be incorporated for our ver. of Vindictus.
Just remember, that the Vindictus player system used to be booming when it was first released, and the playerbase demanded the coin system to be removed, and it took the devs far too long before they decided to do that (because even they were trying to justify such a stupid system), and by that time, the playerbase had already taken a nosedive.
If we the Western Playerbase of Vindictus allow and continue to play under such a system yet again, then shame on us.
This is nothing more but another repeat of that offense. All I can say is, if you want to kill Vindictus for the Western playerbase, keep this system, and justify that it's a "good thing."
Yeah, sadly. After playing with Nexon for almost a decade now. I feel like I'm going to finally drop this game -the NA/Eu server at least-. (But I will still play the KR version where there's still PLAYERS that ARE still ACTIVELY PLAY. Sorry and at the same time not so sorry much, another great way to lose more players and veterans Nexon.)
I have written to support staff, this is what I wrote
Dear Nexon,
I write to you today because I want to express my frustration with you. You know I think Vindictus is a great game, its fast pace, smooth flow of game play and isn't offered anywhere else besides Vindictus. I had recently just gotten back into the game, after playing for a couple hours I had realized the limit to my future enjoyment through the introduction of the new fatique system.
You know I always thought it was interesting to me that you as a gaming company through the way you govern this incredible game have driven the player base to fewer than couple hundred, if not a thousand at most. I don't think there is a game that rewards a player for not playing the game, and punishes the player for wanting the play the game.
For what? profits? money? Please nexon like all things that holds value, you must not taint the beauty of this game with your greed. It is only through establishing a large player base, making the game as great as possible. It is only then that great profits will come flooding. Player before profits as simple as that
I don't really know if this letter will make a difference, all I know is that if this is how you people govern Vindictus, it will forever stay a dead game.
Regards,
Pacbard
This is the feedback I got
Greetings,
Thank you for reporting this issue. We are sorry that the Fatigue System did not meet your expectations. We understand that you are frustrated with this, and it is not our intention to make you feel this way. We take all player feedback seriously and will forward your concerns to the proper department for further review.
For now, what we can advise you is to post your concern as a suggestion to our Feedback and Suggestions category on our web forum so that other players will be informed and for our team can review it.
Sorry for the inconvenience this has caused. Please let us know if you need anything else.
Sincerely,
GM Kyuyuiyui
Nexon Player Support
Stay strong players, hopefully they come up with a better solution to fix whatever it is they are trying to do with the fatique system
I have written to support staff, this is what I wrote
Dear Nexon,
I write to you today because I want to express my frustration with you. You know I think Vindictus is a great game, its fast pace, smooth flow of game play and isn't offered anywhere else besides Vindictus. I had recently just gotten back into the game, after playing for a couple hours I had realized the limit to my future enjoyment through the introduction of the new fatique system.
You know I always thought it was interesting to me that you as a gaming company through the way you govern this incredible game have driven the player base to fewer than couple hundred, if not a thousand at most. I don't think there is a game that rewards a player for not playing the game, and punishes the player for wanting the play the game.
For what? profits? money? Please nexon like all things that holds value, you must not taint the beauty of this game with your greed. It is only through establishing a large player base, making the game as great as possible. It is only then that great profits will come flooding. Player before profits as simple as that
I don't really know if this letter will make a difference, all I know is that if this is how you people govern Vindictus, it will forever stay a dead game.
Regards,
Pacbard
This is the feedback I got
Greetings,
Thank you for reporting this issue. We are sorry that the Fatigue System did not meet your expectations. We understand that you are frustrated with this, and it is not our intention to make you feel this way. We take all player feedback seriously and will forward your concerns to the proper department for further review.
For now, what we can advise you is to post your concern as a suggestion to our Feedback and Suggestions category on our web forum so that other players will be informed and for our team can review it.
Sorry for the inconvenience this has caused. Please let us know if you need anything else.
Sincerely,
GM Kyuyuiyui
Nexon Player Support
Stay strong players, hopefully they come up with a better solution
Kommentare
If this system is meant to be a tactic to increase revenue flow, it's a really misguided attempt at doing so. You could quite literally just ask your community what types of things they would like to buy and we'd just tell you. Forcing us to buy something, or just assuming we will is a terrible idea. The Western gaming market isn't the same as the Asian gaming market. There are enough examples of successful monetization business models in other free games in the West that you don't need to make misguided, inexcusable decisions like this. Westerners like cosmetic items. We like them a lot. This game offers a lot of ways to customize your character. Capitalize on that. You used to sell special versions of outfits (either new or pre-existing) that I would buy almost every single month. Since you have stopped doing this, I have no reason to spend $30 every month on something I like, because I'm not about to gamble for a video game outfit and I'm definitely not going to buy VVIP every month just so I can play your game the exact same way I've been playing it for years. I'm sure plenty of others aren't either. You're losing potential business and players by doing this.
If this system is for any other reason besides that, you've done a horrible job at communicating what that reason is. Transparency and communication are important. Your company is evidently horrible at that. We help pay your bills, remember that.
R I P
We wouldn't agree on the change anyway so basically Nexon is unprepared for being spammed now by mad players.. is that why their support site was down?
Because I wanted to write a nice letter to them
I am really NOT pleased about this update, very disappointed. We are losing members because of this Faktigue system.
Now this is why I don't like it. It won't solve the issues of bots and macro accounts. They simply use other chars. For example as we all know from the Vella BravePRincess. She won't be effected, she can still spam Royals as it doesn't consume any Faktigue %.
So I wonder, what is it truly used for and what future content could it be that this system would be good for the players?
So far I don't see why this is good. It won't change anything, so why have it? It only punish players especially the addicted loyal hardcore players.
Most of us play only one character, so RIP us.
And What is this trash that if we ran out of points we wont get drops? So basically I am not allowed to help members anymore? Because I won't have enough & to play all raids with my guild + helping members and what about farming??
Dont think they will remove the update sadly...
They keep losing players, if they don't listen to us.
I'm starting to get demotivated for this game.. Staff Evie is completely broken. But this kind of updates only make things worse.
Can it somehow be stopped?
I want to play this game but without this faktigue system please :c
~ upset Eira
sounds like me, i came back after years of quitting. Caved into spending 200 dollars, got complete **** from the crystals. Then i spent 60 more and finally got just one pair of wings and nothing else. Meanwhile seeing other people get 3 rares within a minute. The RNG in this game is outrageous.
At the very least though, you could've thought through the implementation more. NA never has, and likely will never be a region that needs or likes fatigue. If you have to have a system in place just for technical reasons, you should be giving out fatigue points like candy here (which I don't exactly see with this system). VVIP fatigue management (halved consumption, free potions) should be considered the normal. In no way should a player actually feel limited by the system if you have to have it. At worst it should just be a hassle to remember to keep your fatigue up so you can keep running missions.
Ideally though you'd just scrap the system all together if possible. Having a fatigue system in place introduces the concept of scarcity, which is why it's such a major turn-off for players here in the west. The idea that your playtime is not only limited by what you have (your control), but what the game dictates (out of your control), places undue stress on the player that is unwarranted and unneeded in this circumstance. Why should players have to be concerned with how efficient they're spending their game-allotted time? Even if it's easy to manage, players don't want an additional resource to manage their in-game time after they've already dealt with their most important resource: time.
But if you'll ever buy depot fatigue potions or are on all time vvip you are actually making them like that decision.
Please stop buying vips and never ever buy potions.
Thank you.
EDIT: also i know this game lack real competition (no, BDO is not its competitor), but we will really have to start finding any other alternative. Let it be even good old-school single player action games.
This update is worst thing ever!
it is even worse then Rise update or Server switch.
i thought this game couldn't be more ruined after those 2 changed.. but fatigue is really crossing the line.
Not to mention stupid rest in the guild house is so retarded it resets 24h after the last time you've used it, not when server restarts (like everything else)
+calm
Oke, time to spam Nexon with tickets again
This retarded facktigue trash system is even worse than Corona virus..
Can they just stop fooling around for Elchulus sake and remove this ASAP.
This forced me to straight up quit Vindi shortly after it's launch, along with a huge portion of the playerbase and I was one of the few who returned only after they finally removed such a horrible system from existence.
It's laughable that another similar system is now implemented at a time when Vindictus is already struggling to garner new players.
However, being someone whose been with Vindi since the 2011 date, I can say that if this doesn't get removed, then I'm just going to pack my bags and say bye bye to his game, and for good.
We don't need a stupid babysitter system limiting us on how much we can or should play, nor should we as Western players be limited to a stupid implementation that was done for other countries and has absolutely no reason to be incorporated for our ver. of Vindictus.
Just remember, that the Vindictus player system used to be booming when it was first released, and the playerbase demanded the coin system to be removed, and it took the devs far too long before they decided to do that (because even they were trying to justify such a stupid system), and by that time, the playerbase had already taken a nosedive.
If we the Western Playerbase of Vindictus allow and continue to play under such a system yet again, then shame on us.
This is nothing more but another repeat of that offense. All I can say is, if you want to kill Vindictus for the Western playerbase, keep this system, and justify that it's a "good thing."
Dear Nexon,
I write to you today because I want to express my frustration with you. You know I think Vindictus is a great game, its fast pace, smooth flow of game play and isn't offered anywhere else besides Vindictus. I had recently just gotten back into the game, after playing for a couple hours I had realized the limit to my future enjoyment through the introduction of the new fatique system.
You know I always thought it was interesting to me that you as a gaming company through the way you govern this incredible game have driven the player base to fewer than couple hundred, if not a thousand at most. I don't think there is a game that rewards a player for not playing the game, and punishes the player for wanting the play the game.
For what? profits? money? Please nexon like all things that holds value, you must not taint the beauty of this game with your greed. It is only through establishing a large player base, making the game as great as possible. It is only then that great profits will come flooding. Player before profits as simple as that
I don't really know if this letter will make a difference, all I know is that if this is how you people govern Vindictus, it will forever stay a dead game.
Regards,
Pacbard
This is the feedback I got
Greetings,
Thank you for reporting this issue. We are sorry that the Fatigue System did not meet your expectations. We understand that you are frustrated with this, and it is not our intention to make you feel this way. We take all player feedback seriously and will forward your concerns to the proper department for further review.
For now, what we can advise you is to post your concern as a suggestion to our Feedback and Suggestions category on our web forum so that other players will be informed and for our team can review it.
Sorry for the inconvenience this has caused. Please let us know if you need anything else.
Sincerely,
GM Kyuyuiyui
Nexon Player Support
Stay strong players, hopefully they come up with a better solution to fix whatever it is they are trying to do with the fatique system
Dear Nexon,
I write to you today because I want to express my frustration with you. You know I think Vindictus is a great game, its fast pace, smooth flow of game play and isn't offered anywhere else besides Vindictus. I had recently just gotten back into the game, after playing for a couple hours I had realized the limit to my future enjoyment through the introduction of the new fatique system.
You know I always thought it was interesting to me that you as a gaming company through the way you govern this incredible game have driven the player base to fewer than couple hundred, if not a thousand at most. I don't think there is a game that rewards a player for not playing the game, and punishes the player for wanting the play the game.
For what? profits? money? Please nexon like all things that holds value, you must not taint the beauty of this game with your greed. It is only through establishing a large player base, making the game as great as possible. It is only then that great profits will come flooding. Player before profits as simple as that
I don't really know if this letter will make a difference, all I know is that if this is how you people govern Vindictus, it will forever stay a dead game.
Regards,
Pacbard
This is the feedback I got
Greetings,
Thank you for reporting this issue. We are sorry that the Fatigue System did not meet your expectations. We understand that you are frustrated with this, and it is not our intention to make you feel this way. We take all player feedback seriously and will forward your concerns to the proper department for further review.
For now, what we can advise you is to post your concern as a suggestion to our Feedback and Suggestions category on our web forum so that other players will be informed and for our team can review it.
Sorry for the inconvenience this has caused. Please let us know if you need anything else.
Sincerely,
GM Kyuyuiyui
Nexon Player Support
Stay strong players, hopefully they come up with a better solution