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Sword Vella's Cross Cut Latency is back.
I've made a forum post asking if other people are experiencing issues with Vella's Cross Cut, as the RISE update seems to have brought back her latency issues with Cross Cut. From what has been gathered, it appears the issue is server side as the bars of connection drop down to 2 regardless of connection to host. What happens is when attempting to cross cut, the character will attack but will still take damage- rather if the cross cut is successful or not, while stopping the attack all together despite having i-frames to protect from that (excluding red attacks) which causes us to take unnecessary damage.
Here's the original forum post for more information:
forums.vindictus.nexon.net/discussion/7285/latency
Basically, Sword Vella is back to what she was before her revamp with the return of the latency problem, and we need to fix for it please.
Comments
I have several tests to confirm these bugs/latency issues, are 4 images + 1 video. The images highlight the ping and the game connection on a red square: Look at having the same ping and host, the connection in the game is very changing both good and bad (server ping: sky-fighter.com | dota2.com | www.google.com)
Maybe some images don't convince, so I made a video where I explain everything and some slow camera to see everything in detail: You can activate the quality 1080p
Thanks for your attention and I hope that Vella will be happy again +wink
Would love to have some feedback from a GM or FM that they are at least aware of the issue and maybe working to find a solution.