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have some daily events like the easter bunny event
I just thought this might be a good idea for players who have difficulty buying enhance/enchant runes, and more boats might be available.
Kommentare
I don't mean to fully change daily event just an addition
edit okies im dumb thought there was a link x.x
maaybe have tickets like daily missions sorta to get a enchant/enhance rune every week or month?
nice maybe getting a discount might good too
Plus it would likely makes Roch raid boats more common.
could also do some player/s of the day stuff. like randomly select someone or a handful of people to get stuff, or participate in a special raid or pvp, a daily buff, fake magazine article, w/e. call it king/queen for a day.
also, this is more of a suggestions than future content thing, but w/e. we're gonna be ignored either way
Idk I thought about different numbers as I posted it, but 250 seemed most logical imo. Especially since it's not even a guaranteed success and with the max amount of bravery seals a day that takes about 3 hrs to get, you're looking at spending a lot of real time to try for a protected enchant. I think that's mostly fair, I just don't want to oversaturate the bravery shop with everything people need, better than ap though since ppl can just stay logged out and not run anything for that or just warm welcome or buy airtight ap caps to hit the ap mark to buy it from shop (the route I used to be for)
But anyway nexon giving players an alternative, non-event method to get runes is probably very unlikely.
AP shop gives players a wider variety of missions to do to farm AP aside from just raids. In addition, if you think that AP is too easy to farm, the simple answer is to allow players to double up on the purchase of things like dye amps to ramp up the AP sink in the shop.
Raids can get boring, and some people only like doing certain raids, so it'd be better to expand the potential farming locations by making things obtainable through the AP shop than locking them behind the seal shop.
So long as you have a player base interested in cosmetics, this would likely be the easiest to implement way of keeping people playing.
Would be extremely nice to have at least base runes in the ap shop.
Hope they put it back.
In regards to the AP dyes, the question that you should ask yourself is how much do players still spend on dyes alone? If I had to wager, I'd bet that dye amps are rarely/never directly bought (save for seasonal dyes) and instead are exclusively gotten through either the AP shop or gatcha boxes, therefore the addition of an infinite supply of dyes would have little to no affect on the Vindictus business model.
As for runes, I'd also like to see how many people buy individual runes these days instead of just waiting for box sales or free events. I think I'd settle for just selling one of the runes that disappears after a success or fail each week, and one enchant rune that follows the same principle. This would give casual players a "consistent" means of progression that they can get every week, alongside any events that give free runes. Sales probably wouldn't dip too much as most players likely won't take full advantage of this and will still buy the sale boxes of runes if they plan on doing a lot of enhancing, but these will mitigate the early +6-+9ish struggle that they might encounter, obviously no guarantee since it's all RNG.
Honestly, I'm more interested in selling an infinite supply of cosmetics, such as dyes, than runes themselves. If players have access to dyes they can just keep farming, I imagine they'll be more inclined to spend money on outfitters and other non-farmable cosmetics to go along with their dyes. This same incentive principle can be applied to runes too, but people get way saltier when a rune fails than when they don't get a black dye, which is why cosmetics is the less volatile option.