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Attack Limit Break vs Additional Damage?
Hi all, I've been trying to find how much attack limit break adds compared to additional damage but I've only been able to find old formulas for damage values and aren't sure about how much it's worth. Is there a certain attack limit break that's worth a certain amount of additional damage? Or for instance, comparing a +12 90 to a +15 80, how much attack limit break is needed before the 90 is better than the 80 assuming attack capped for both? Thanks if anyone has an answer or can give estimates!
Kommentare
Edit: Should also mention that att limit would still be slightly worse at that value since it is factored in with balance. Would need to have 1250 to be consistently better than additional dmg
att limit increases the cap , the current cap isn't exactly 10 k , it's 10.something but let's assume its 10 k this means each 1k of att limit break increases yor dmg in 10 % (this does not depend on the char but on your overall dmg) so chars that atack faster have no benefit over those who don't.
Damage = (Effective ATT * Balance Roll + Additional Damage * 6.25) * Multiplier
Effective ATT = (ATT - DEF) + 900 + DEF / 6 * ξ * sqrt(2 * (ξ - 0.39)^2 + 0.26) (the second part only matters if you're not capped, otherwise Effective ATT = (ATT-DEF) +900 = 10900)
With ξ ≡ 1 - (ATT - DEF) / DEF (again doesn't matter if you're capped)
I dunno if it has changed since then, also there wasn't ATT limit break back then, but it's safe to assume that it just brings your effective ATT to 10900 + ATT limit break (assuming you reach the att cap + amount of limit break already, otherwise the limit break is useless).
So assuming the BAL roll is 0.95 average, and also that my calculations are correct, you need at the very least 1185 ATT Limit break in order to break even with the additional damage.
Cheers.
Edit : Just noticed that the difference between +12 and +15 is 120 additional damage and not 180 lol, so you actually need 800 ATT Limit break 'only' (still so expensive you want to cry). Previous calculation still holds true for a difference between +10 weapons and +15 weapons