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I see that Nexon in there attempts to help new players be "less needy", have added a permanent fixture to the game that rewards players with boxes after passing certain challenges. If these boxes contain free equipment like the strangers gift at every 10th level event. I predict the game WILL die. (It may be too late what with the lag that makes it impossible to host for 80% of us). If free equipment isn't removed when this event end, there will be no reason to craft, no reason to farm, no reason to play... no reason to even bother showing up. Just like the reasons no one shows up now. Nexon.... PLEEEEEASE LISTEN FOR ONCE AND END YOUR MADNESS! This game could have been soooo much more...
Kommentare
it just removes one of a few reasons to do old content. there will still be people grinding titles, helping newbies, crafting for cosmetic pieces. old content is less profitable, but it's preferable to the alternative where new players had to compete with gold-bloated alts for equipment from the mp. not to mention this doesn't affect new content except to encourage more players to it. so "no reason to play" is a total non-sequitur.
i'd love to make gold selling my old equipment too, but i still remember the days before s3 when level-capped players struggled to have so much as a +10 level 60 weapon to barely make the att req boats. not making potential new devoted players go through that is healthy for the game.
ps-this reminds me of the people griping over the effect of globalization on domestic jobs lol
Most of the time we've just been asking for them to adjust the drop-rate for materials needed to craft old equipment, but they didn't do that, and KR has already stated that there are plans to give out more equipment for completing stories.
Huh?
They had the right idea with the revamped level up gifts giving lesser armors for free. Erg river is totally passable for leveling but has no offensive benefits to speak of and looks horrible - that's motivation enough for me to try to grind up mats for better sets as I level, but the current recipes deter me from bothering. The drop tables are contaminated with actual garbage to the point where you'd level up 10+ times before you had farmed enough to make a single piece of any worthwhile season 1 armor, and good luck making anything other than Everlasting if you plan to use a level 70 armor set.
An overhaul of all recipes across season 1 and 2 may be partially wasted effort, but at the very least they could give the level 80 stuff this treatment. 80-90 is where you really feel it when your equipment is garbage since they kept buffing boss damage for endgame def users, and you spend so much time in that level bracket grinding exp. Imo people should just chill out and raid while farming s2 maps once in a while at these levels, but there's no progress to be made without spending gold until you hit 90 and that's stupid.
tl;dr rework s2 recipes pls
okay, then we have players that kick new players from these parties if they don't have anywhere near the stats required as mentioned in the boat, where ironically sometimes they don't have the stats themselves... which is in fact HILARIOUS.
So where this game is dying by a margin is because you guys WHINE about new players getting free crap, but then there are those that put up attack requirement boats, where anyone under that stat margin gets instantly kicked off the boat, which causes EVEN more whining when the entire party dies.
PLEASE tell me more of HOW the community is working together to fight this problem because at this point, when there are 24k attack boats where the cap is 18K, then please tell me how attack is everything hmm?
There definitely needs to be a massive revamp of the drop rates or the recipes themselves. Giving players everything for free so that they have zero incentive to craft anything on their own, unlock recipes, or buy from others takes away a big part of what makes a multi-player game multi-player, but players shouldn't be unable to afford anything or have to go without because no one's selling, which is the current state. Neither extreme is the answer when there's a nice, comfortable middle ground.
Level 70 and 80 items are in a better state than all the other sets, but they could still some work in variety because the only sets that can be crafted within a reasonable amount of time is Everlasting, Apocryphal/Mhara, and Armageddon. Noblesse sits on the edge because it can take over 2 weeks to craft if you don't have Expertise. Level 60 items got a band-aid that made bosses drop Titan and Colru gear, but only a few pieces drop from these bosses, and the recipes required to make the level 60 sets are still atrociously high when you are limited on raids per day. Anything below level 60 can't even be crafted before you outlevel them.
This is game was far more lively when things were much harder to get, it seems that free stuff has definitely accelerated how fast this game dies, since there's no real drive to grind anymore.
It can't be fixed now, and the future updates will only make it worse. Less and less people will want to do new raids, and while 2nd weapons might bring back some players for a few days, this game won't last much longer unless we've got some really devoted whales, which we thankfully do.
why do other players keeps on hammering the game will die??????
as long as there are players who loves playing this game it will not die. its been a year already i think that other players keeps on talking about it and still the games is still here. in my opinion instead of talking about how the game will die we should talk about how to improve the game.
those events are made to help other players level up faster cause no one wants to help them or maybe other players dont want to go through grinding again.
stope predicting pls all your predictions are wrong im telling you.
It does seem odd...