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Advice on how to PvP as Lynn?
Just started to play Siege match and I have no idea how to use Lynn in PvP. Anyone got some tips for meh?
Kommentare
When you are against a single person or a smaller more manageable group, go on the defensive and try to bait a grab. Your best combo is LRLLRR TAB to get a burst, but only if the first LR gets your opponent in the air.
What Arrow95 said, use Dark Cloud (LR) to launch opponents, juggle with extended smashes, and then detonate your stacks. Juggling works better with more attack speed, but this is basically the best thing you can do because you won't win in straight up fights. Unfortunately, Lynn's pvp grab sucks because the wind-up animation is basically like the first swing of Long-armed Devil, which could mean your death if you try and use it.
lol I had a feeling Lynn wasn't good for pvp. No wonder I rarely see any Lynn in siege battles. Oh well I guess I have to just keep losing to get the seals
You also need to use her second and third smashes + the second attacks on them to gain stacks on enemies. It doesn't matter if they invul buff; whenever they invul buff on an orb procing attack, you will get orbs. However, you don't get orbs if they truly invul-frame your attacks. Don't be too afraid to trade hits, but don't be stupid about it. Your orbs do a lot of burst damage even though they were recently nerfed.
Lynn works the best when kiting around and using orb-procing smashes when they are dodging close to you, or to interrupt the start of an attack or grab. In the case that someone is trying to recovery camp you, or camp standing endurance with a juggle, spam the key for five finger death. If they barely mistime their juggle, you will superarmor the juggle and explode any orbs on them if you hit them. While Lynn is a generally defensive character in pvp like Aterion said, especially in siege or deathmatch, do not be afraid to punish mistakes and don't be afraid to trade hits in the arena. Once you have about 8 stacks or more, it's a good idea to use five finger death to punish a grab or a close smash that won't out-trade you.
I'd recommend getting a greater mysterious cat statue for Lynn since her sp skills can be very useful in some situations. Iron flag can detonate orbs from a distance, but is somewhat predictable, Long-Armed-Devil is good for trading hits due to its high damage and orb-procing ability, and divine spear is nice when you catch your opponent off guard at low hp due to its invul frames and long range.
It is important to know her invul frames and the timing for her invul buff like arrow said, but she is not a heavily invul buff based character unlike someone like spear Lann. I would not recommend using her grab unless if you're certain it will land and the enemy is literally dodging right in front of you since it doesn't do much damage and I usually prioritize getting orbs rather than grabbing. I haven't done any testing to confirm this, but it feels like Evie and Lynn have slower, shorter-ranged grabs than the other characters.
Honestly when it comes down to it, Lynn is a mid-tier at best due to multiple glaring flaws such as her poor stamina consumption, and how good you are with her depends on your grasp on pvp fundamentals and ability to actually know when to perform what. If it's your first character, you will not get good at pvp overnight, and you will not improve if you only fight inexperienced players since they tend to play their characters unoptimally and do things that competent players would never consider. You need to learn how each character works and how to best deal with them, but I will admit that Lynn has some almost unwinnable matchups such as Arisha and Sylas.
Also, a good tactic is to juggle and aim your stack burst off the cliff... you might be able to knock them off. If you do succeed, be prepared for the rage chasing after the respawn .