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Hammer attack speed sweet spot?
Some classes have attack speed sweet spot afaik, like Kai.
Does Hammer have it? I came back 3 weeks ago after a long break. So it was before hammer got a slight attack speed buff.
My normal gear is 80 BAL, 62 Att spd
I just tried with 80 Att spd, it is really fun but of course my BAL got nuked.
I can't tell the different between 62 and 70 att spd, but 70 vs 80 for sure I can tell.
The question is that, is there a sweet spot between 70 to 80? I would like to keep some BAL if possible.
Comments
Having 62 speed and saying theres a sweetspot at 65 won't change a thing because 3 speed won't make you notice anything different.Attack speed increases are linear after all
Correct, if the formula still up to date then 2 att spd = 1% increase of att spd compare to basic attack speed. 0 att spd = 100%, 50 attack spd = 125%
Usually 8-10 upgrade is noticeable, true, But I can't tell from 60 vs 70 at all. I can tell 40 - 50, 50 - 60, not 60-70 for some reason. 70 - 80 I can tell the different again
That's why I am asking is there a 'sweet spot' between 70 -80. Let's say if 75 and 80 plays the same I can run one less Fast.
There really isn't a target dummy in game I can test on, swing at air isn't the same as hitting an enemy because for hit delay.
now you should aim for as high as possible since the hit delay is reduced by a great lot
soft Crit Cap = Boss resist+50. More info here or here (Shippuu)
wasn't asking for crit cap. was an example ._.