[NEW MERCENARIES] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
Not sure if this is mentioned about Season 3 raids
But i am getting tired of crap drops from killing the bosses. I know Eochaid has crap drops and rares are only scrolls and essences, but this is happening with Regina (How many headpiece she can wear), Braha (He drop more nail then he slamed down) , etc...
I always thought that this was a bug in the drop table that it was going to be fix in the next update, but it has come and gone and i get spit (literally when fighting Abomination ). Now i am lucky to get a purple essence drop in a raid or a full run of something(so much waking stones), I already blew and restored my weapon so the only way I can get better is synthesis with the Girl in Rocheste but i am getting so little drops i am thinking that it is pointless.
Comments
I think it's currently not the case,maybe it will be properly implemented during an upcoming update.
RISE was supposed to amaze-afy drop rate of purples and annihilate trash drop rates
HOWEVER
It has slowly become more apparent that they probably screwed this up big time and reverse their drop rates so that:
Trash is godlike dropped now and purples are orange tier, if not lower. And blues have been removed from existence.
For raids at least.
It is also not NA exclusive (We don't really get much exclusive, not even bugs)
And Frostbite from chainblades still don't count as your own so when you do it someone else in your party will get the drop instead.
During the last 14 days I did x3 S3 raids every day (1 normal + 1 compensation + 1 VIP) and I have obtained plenty oranges, quite few scrolls, so did random people joining via QB to my party. Basically, there was an orange for someone every 2 or 3 runs. In fact, oranges are worthless to this point they cost 50-150k. Haven't gotten any earrings or belt rare though. You can improve your chances with: VIP, novice/cadet badge, blessing stone, break offs, 40%+ damage output.