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desertoflame

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desertoflame
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Rollen
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  • is this game dying?

    Double booming should be brought back.
    Make it so there is an option to try and enhance restored weapons for high ap rates. (5k ap from 10-11, 10k from 11-13, and 20k from 13-15 to attempt). With the punishment of double booming (i.e gone for ever)
    This has to be made it so there are no accidental booms. Have like 4 separate warnings and a 3-5 minute waiting period (like crafting weapons) for the actual enhance.
    The warnings could be:
    1. "You are about to attempt to enhance a restored weapon, this could lead to the PERMANENT destruction of the weapon. Are you sure"?
    2. "The cost of attempting to enhance this weapon is XX ap"
    3. --Waiting period--
    4. Final warning of permanent destruction


    4.5. Regret


    Or/and remove permanent destruction of +14 and under weapons. Because as it is right now you have two options. Save gold for a still viable +14/15 90 or get extremely lucky from +12 90. The reason I am not mentioning lvl 95 weapons is because new players are more likely to get a lvl 90 since it has a +13 guarantee but do believe these changes should also go for lvl 95

    Since it seems that future content will rely heavily on being able to go past +15 we must have the minimum achievable [with time and extremely high total of ap spent] enhance +15 . Especially since +13 lvl 90 guaranteed will not be enough to keep up with damage cap but can be a fall back while getting the ap to restore your boomed weapon

    Make it so that any weapon +14 and under can be restored for the ap it cost to enhance after double boom

    Meaning a +13, +14 double boomed [and onwards] would cost 20k ap to restore and if they wanted to attempt again another 20k (with no materials being returned on failure)

    But the cap on this would be once a restored weapon has hit +15 (only weapons that have not blown-up can go past 15)
    Suhpreme