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B14ckR4v3n

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B14ckR4v3n
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  • First impressions after migration

    @Sirfi or whoever try to state their own opinion as an absolute truth, you should remember that what is good for you, could be not for others...

    - You never used mercs, so who care if they're less in the AP shop? There're ppl who use them and find them quite handful in some occasions.

    - You don't care and/or never used autoaim? A lot of other ppl used Autoaim and on some chars is almost vital, other than it makes the game experience
    really frustrating for some ppl (the majority i'd say).

    Some ppl play with autoaim, some without, some play with directional keys, some play with gamepad... who are you (talking in general) to say what's better or how the game should be played..?
    Everyone experience the game differently.




    BACK TO THE TOPIC.

    It's quite clear the majority here is NOT happy about some changes like:


    - Stamina doesn't regen and cost more than before
    (I can't say how many ppl are pro or con about this, but having to take breaks in battle just cause my stamina ran out quite easy is somehow bothering)

    - Autoaim option
    (it's not game breaking, it's just an option, a personal setup for players.. Personally i don't see any reason to remove it)
    EDIT: never disappeared but the translation was misleading

    - Sprint / autorun feature
    (As for autoaim, In my opinion and maybe the most of u, it's not a game breaking option. It's just a SETTING which NOT everyone likes.. and as
    many other option we should have the possibility to switch between manual sprint and autorun)

    - Some chars feels slower like 10 attack speed less
    (it's NOT related to the new walking animation which gives the impression of slowness,it has been noticed by several ppl, it would worth to investigate)

    - The Damage (for everyone or just some ) has been lowered or it's not applied as it should be.
    Fionas first of all can prove that, and i've seen someonelse here doing also measurements and posting their results.

    - Small Shield became like giant shield and changed its way to work
    (aside the fact we never had any announcement nor explanation how the new mechanics works, this could be discussed if was intended/accepted or a bug)

    - The HP bars on bosses
    (Was it really necessary? it doesn't make the game harder, cause whoever play a dungeon or raid keep attacking till the boss die with or without bars..
    but it can be REALLY BOTHERSOME if u are planning battle tactics.
    Just some examples:
    + You dont' know if the boss is about to die and if it's worth to spend a gg or call a friend or restarting all over.
    + You can't achieve the bonus missions which requires to kick kill, spear kill or everything else which requires to know the boss life..
    It's plain stupid to have such a oaths and u can't achieve them in any ways..(on hard mode)

    - The Jump
    It's not really necessary to the game (atm) and doesn't affect it at all. Still a lot of ppl love it and make the game a bit more enjoyable for some ppl..
    Was really necessary to remove it?

    - The Annoying long pause after the battle end
    (Nobody mentioned till now, but it takes ages to wait for the loots. A lot more than before. I supposed they might have did that for bots or stuff like that,
    but I guess bots or whatever don't care to wait a bit more. I'm pretty sure they won't be affected in anyway... while for those who farms something, TIME and its waste is quite important.

    - The IP restriction (mailbox, marketplace)
    A lot of us are experiencing this issue which force ppl to wait 10min to have access to mp or mails.
    Most connections changes IP daily and this bug or whatever it is, makes the game worse..

    - Lag
    Lag hasn't improved at all. Some of those ppl who says the game 'seems' smoother is due to the fact the towns doesnt' have the Snow effect anymore (which alwasy made the game a bit more laggy same as the flying flower petals during spring).
    + Many host who could host s1 s2 without problems even with multiprocess OFF, now they lags pretty much.
    (hope multiprocess will be fixed soon)
    + the UI Graphic Lag is still there and not resolved. However the Issue has been addressed to devs.
    U can find more info in the bugs reports section.


    I'd like to suggest, if ppl really care about this argument, to make a resume of all the things we don't like and that should be changed and make a sticky, or a pool thread, or whatever is needed to gather consents and forward them to the GMs/Nexon asking for some changes.
    That would be better than just complaining here and do nothing to try to change the situation.
    CallistheneBowner