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I wish I could follow the mindset of the devs. In no world would it ever make sense to me to make the greatsword wielder who fights like a berserker and only focuses on overpowering melee attacks and whose backstory is built off of a blacksmith making a greatsword as a hobby that only he can wield, use a gun. A ranged weapon, maybe. A gun, though? They're using the purely melee berserker character to introduce shotguns to the game? And why a shotgun and sword? If you're going to give him the arguable berserker weapon of guns, then why bother with a sword at all? If you want a gun/sword character, then why not use a character who already has the dual-usage thing going on like Arisha or Sylas?
I really cannot see any logic behind this choice in weapons when there are a metric ton of suggestions that would have fit Hurk's playstyle and character better than this.