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Juicysteak117

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Juicysteak117
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  • AP Item Resurrection Requirement Changes

    How does the 'team' not already know players hate item destruction and this change is a move in the wrong direction? Item destruction is the single biggest threat to player retention and it has been for a long long time. This change was either spurred on by greed or they really have no idea why the player population is on a constant decline. Tell HR that the team needs to stop throwing your notes away.

    If I were to speculate a sane reason for this, it could the rumor that r8 and r9 scrolls will be changed to not destroy 300,000,000g+ items (the 'losing a leg' analogy) that took weeks/months to make. What doesn't make sense (if we ignore $$$) is why the ap restoration change happened now instead of next year after this rumored change is implemented. A less forgiving restore system makes sense when you don't need to restore all the time because everything but the terrible rA scrolls can boom your items. Honestly, I hope the rumor is true and it can't happen soon enough.
    Adding onto this, what are the odds that the AP cost for item restoration goes down? It's crazy how much it costs to restore an item. I've thankfully only had to restore one item, a level 80 weapon, but that cost me around 8k AP, and I've only earned around 100k in total(at the time had about 80k total) on this character after an estimated 400 hours of gameplay. Had I not already had a decent amount of AP at the time, I would have quit outright. And yet, the cost only grows exponentially. If I were to boom my new level 90 weapon, it would cost me about 20k AP which is honestly just absurd. The idea that the thing I spent ages grinding and farming for could be wiped away in an instant due to some bad RNG is simply ludicrous. It makes me hesitant to spend any money at all, fearful that I'll click "Enhance" or "Enchant" at a wrong time and be entirely out of luck.
    Siochain