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KenshinX wrote: »
Rajivrocks wrote: »
I don't agree at all with KenshinX, if you want to blow up your weapon its your choice, they shouldn't have limited our options like this. getting to +14 is already HELLA hard I think there is only 1 person …
Hmmm, wasn't balance equal to the amount of times you hit the hardest? Let's say a certain Fiona has amaranth kicks ranging from 10k to 30k. With low balance, she will mostly hit 10-15k, high balance will allow her to frequently hit close to 30k.
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I agree with a better % equally distributed among the playerbase but not to a daily rare drop. And this is coming from someone who hasn't seen anything worthy in 6 months, both in drops aswell as in enhancing.
Sooo, the maintenance is still going for another 5 hours right? (It says maintenance when I click play.)
Also, the new launcher tried to download the whole game again to by pass it do the following:
♦ Accept the redownload of the game and then…