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Probably 3/4 of players will find this as a game inconvenience, but meanwhile I mostly blame this system for taking, yet again, another way of freedom overall.
The fact I'm logging in and have to do a reasonable amount of raids/dungeons/etc without…
If this system has to remain in the game, at least I suggest to drastically tweak the fatigue consumption numbers for non-(V)VIP players, and mostly by starting with the fatigue points being consumed AFTER a battle has succeed. (right now the curren…