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Inver

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Inver
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  • Block -> Counter -> RClick for Ion Thrust then repeat. Basically you cannot animation cancel out of the counter in any way, however it works with Ion thrust. Keep in mind doing this will consume
  • Block -> Counter -> RClick for Ion Thrust then repeat. Basically you cannot animation cancel out of the counter in any way, however it works with Ion thrust. Keep in mind doing this will consume SP so Dodge > Block > Dodge is preferred.