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New balancing update in kr
Date 10/10/2018
Miri Dmg dealing has been slightly decreased
Staff ev healing increases by 50% from 1700 to 2550 and from 87 per sec to 137 per sec
Fiona the second kick has been slightly reduced in sp gain and dmg, spending more stgm
Bow kai redesigned for all forms of skills! Now he is deadly ! Almost to be the top class like Arisha and Fiona
Grimden stgm gain problem fixed , dmg in sp spending skills are increased . However his dmg is still low.
Whip Arusha many skills are enhanced
Hurk loss less hp for stgm spending, teide sp spending skills spend less sp , buffed but dmg is still low
This update is just in testing server kr , they will keep changing.
If ur character hast been mentioned here, it means no change so far.
Comments
News about new bow kai I’ll keep following and post in here.
damage from "Mary Poppins" has been reduced.
@Herusa about bow kai
a short video for any kais out there curious
Explain plz
Risky Wind Rank 7 - Critical is affected (not visible in character stat sheet but the damage numbers are higher)
Blade Tornado Rank 7
Furious Buff has a higher crit rate
Thousand Needles stabs are faster
Comet Dash however when initiating the skill on strike the boss DOES get knocked into a lockdown state however you do not do the lockdown phase itself. It acts as if you attacked the boss during an unlockable phase.
It's about time they fixed sword Lann's stamina issues. Is it known how much stamina Lann gets back upon a successful dodge? Also, is the stamina regained only when dodging attacks that trigger the risky wind buff, or will dodging projectiles give stam as well despite it not counting towards risky wind?
For risky wind: It may not show on the character stat screen, but is the critical increase known? It should be displayed on the buff icon right?
Blade tornado R7, kinda meh here. More dmg is nice I guess.
Thousand needle changes seem nice. Faster speed is always welcome, but how much more critical is given on the furious buff now?
Comet dash bug.... lol.
I'm still waiting for them to revamp beserker spirit. Uncap the rank or change it to additionally increase crit or additional dmg. It would revive its usefulness.
Any spear adjustments?
The stamina regain it gives back a little more than the dodge takes away to right now it's pretty much perfect (I'm praying that it stays like this on Live)
Risky Wind I'll need to recheck the buff description to make sure this is accurate.
R7 Blade Tornado damage is nice. I'm still bugged by the fact that they increased it's distance for it but that's just a gripe lol.
Comet dash bug.... lol.
Berserk Spirit.....that one dead skill no one has used for 8 years.
Spear Belclaire had it's additional damage reduced. While Accelerate is in effect you get stamina back per hit (Not sure on the amount. I don't spear lann).
His damage was indeed increased yes. My Grimden is not endgame tho so I can't answer any endgame questions on that part. Been far too busy getting Delia to have 100 Counterforce for Macha lol.
So as long as you're dodging properly instead of spamming it, it costs zero stamina in the long run. Not only that, but when combined with Windrider, Sword Lann won't chew through his stamina anymore. Very nice change and I too hope it goes live.
Regarding Belclaire though, I would like some clarification. Was the damage of the Beclaire smash attack reduced, or was the blood pact buff brought back down to 20% from 30%?
Accelerate's additional stamina regen seems kinda pointless imo. Spear Lann doesn't have stamina issues due to Fury infusion & QuickFI. What they should have done was tweak accelerate to boost speed by a % value rather than a static number.
Yeah Sword Lann's Dodge with Wind Rider is really solid. So yeah you virtually lose no stamina when dodging.
Belclaire that part is a little vague tbh. Since I'm no spear lann I can't exactly answer that accurately. Sorry.
Yeah Juny also mentioned that. He mentioned technically Sword Lann should have gotten the stamina gain per hit instead of Spear. But hey we shall see what happens after test server phase.
BOOOOOO. But not as terrible as it could be. *Looks at Miri, then looks away because it's too gruesome*.
Lann: I have two kick skills and maxing them will cost you 1203121123 AP