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Please un-nerf the succubus fang
This nerf on succubus fang is ridiculous since it makes it pointless to use it now while there are better artifacts that are better for the purpose of healing 5k, cheaper and with less cooldown not to mention without the need to hit an enemy.
And the final nail to hit the coffin is that this nerf is not mentioned in the item description, they should at least make it work like sylas soul drain which cap the amount healed per hit but even that is unbalanced because fast hitting char will benefit more than the rest(I.E: Chain vella, spear lann)
Edit: Im sorry for the typo is cold in here and i was in a rush
Comments
I just dont get why we have such a terrible service from a game this old, one would think that 7 years would be enough to polish their customer support
If you're at full HP when a succubus Fang is activated and deal 50,000 damage, then get hit while the effect is still going, you won't recover HP. It thinks you already recovered the 5,000 health even though you didn't.
Please un-nerf. It wasn't necessary to make this change.
The Ironhide stimulant accomplishes the same thing, but yet they didn't nerf that. It has the capability to nullify all incoming damage and prevent staggering. With the succubus Fang, you at least had to deal enough damage to counteract how much you were taking.