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That method does not work for me. Feels extremely awkward and sometimes my character will just run in place instead of sliding to left/right and then getting hit. I made it to stage 18, but can't seem to get past it.
I finished it head on holding sprint with forward and direction keys. I noticed that if you time it right and release the forward key, you will move back a little bit, allowing you to gain a few more frames. Also, try to keep your view on screen centered and angled slightly down. It helps a lot.
On another note, I found this much easier than the spear master challenge. This took me less than 30 mins where the spear challenge took me over an hour to clear.
Shift to sprint. You can even do the tap release tap release that shift to move faster than regular sprinting. The problem is stopping at the right spot. Also, it's probably best to be in the middle, because there are time when you have to sprint diagonally back to make it to the next opening.
If you play with mouse mode you can try changing your run button to left click. I find it much easier than having the run button set to shift, leaving your left hand less buttons to press.
At the beginning of each stage hold S and left click to make your character run downward, after that all you need to pay attention to is pressing A or D according to the wall pattern.
You can use the spotlight on the bottom as indicators of where you wanna move your character, I always try to move to a spot so the lights are between the character's legs. Also watch the arrows on the next wall to prepare the next move. You don't have to wait for the current wall to completely pass you, you can move when the wall is on you.
I have run bound to CTRL (thats why I was complaining about my camera being off [was using right CTRL]). Double tapping run in the beginning might have been better than using two hands on the keyboard lol
Gamepad might help, I have movement bound to the left analog stick and the run button to the left trigger button. Camera on the right analog stick.
Even with this setup wallmaster is still beyond frustrating, after getting my stage 20 I swore never to do it again.
It appears that I've been doing the Wall Master all wrong. I finally managed to get the title on both Arisha and Hurk. All you really have to do is hold down your sprint key + directional key.
Level 8 gave me the most trouble out of all 20 levels. It's just sort the awkward and sudden turning point where you have to start running instead of walking. The tiles on the floor line up with the openings in the wall, so I found that helpful for knowing exactly where to stop. You absolutely don't have to run against the barrier for any level. I didn't use it and finished, just makes my character jittery and difficult to control.
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Provided by Hetap.
On another note, I found this much easier than the spear master challenge. This took me less than 30 mins where the spear challenge took me over an hour to clear.
At the beginning of each stage hold S and left click to make your character run downward, after that all you need to pay attention to is pressing A or D according to the wall pattern.
You can use the spotlight on the bottom as indicators of where you wanna move your character, I always try to move to a spot so the lights are between the character's legs. Also watch the arrows on the next wall to prepare the next move. You don't have to wait for the current wall to completely pass you, you can move when the wall is on you.
2- Be a Lynn
3- BE A LYNN!!!!
Even with this setup wallmaster is still beyond frustrating, after getting my stage 20 I swore never to do it again.
confirmed this method works +yes