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If you were to design an event, what would it be?

dazedgumballdazedgumball
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edited March 1, 2017 in General Discussion
As the title states. I'd like to see what you all create.

Comments

  • 2edgy4u2edgy4u
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    temporary +15 weapons and armor, +100spd avatar slot accessories, and all runs are hero+season of macha for a week (or a new mode that's a tier above hero)

  • SojSoj
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    I would do an event where you get rewards based on the amount of raids you do daily.

    Maybe do a tier of rewards (1, 2, 5, 10, 15, 25)

    Just off the top of my head, rewards like bravery seals, S3 mats, random scroll boxes, etc.

    Something to incentivize people to run S2 & S3 raids more often.
  • hornywatermelonhornywatermelon
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    edited March 1, 2017
    Do all S1 normal and raid battles without getting hit once on hero mode. Can be done in parties. Each normal battle finished that way grant 1 point/ticket, raids 2. Points/tickets can be exchanged for some kind of cool rewards I haven't came up with yet.

    A point/ticket can be obtained from a normal battle/raid only once to prevent spamming the easiest one.
  • SuhpremeSuhpreme
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    edited March 1, 2017
    1 extra core upon raid completion for every extra member in the party up to 7
    1 extra seal of bravery for every extra member in the party up to 7

    so like party with 7 other people, get 7 extra seals/cores

    i would want this event to go along with infinite revives and double raid entry
  • IkarsuIkarsu
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    1 HP challenge.

    Simply put, party does normal raid, and they can choose whether or not to do the 1 HP challenge to reek double the amount of rewards with two cores guarantying either a rank 7 scroll drop or a rare material from that respective raid. The luck stat and luck/divine blessings will also factor in to these additional core drops.

    If the challenge is accepted , all party member's HP will be deducted to 1 upon loading the boat. Healing skills (excluding Hurk's berserker mechanics), potions, and camp healing will not affect party members in terms of health, but any other buff will be received as it would do normally. If a party member is incapacitated for any reason (including GG fall damage) they WILL NOT be revived until either all other members are incapacitated or the boss is killed. To compensate for this, the boss's normal health rating will be cut to 25% of his normal health, so it won't be an 8 minute dodging fest.

    If a boss were to drop 4 cores, then the amount doubles to 8 cores with two having a chance to drop a Rare material, or Rank 7 Scroll. Since the enchant pouch is a rare, you have a chance to get two R7 scrolls in a technical matter. Additionally, the bonus 3 cores have a chance to drop giant gold sacks that contains upwards of a range between 1,000,000 to 10,000,000 gold per bag dropped. These gold sack drops will be uncommon at a rate of 1 in 5 cores dropped. In addition to this, every party member that completes this challenge will be rewarded with 1,000,000 gold, 10 seals of bravery, and a rare material box that when open has a chance to yield a 2-5 star oj prime 90 weapon/armor that is already assembled. The other parts will be based on the rolls of purple tier legendary shards.

    The challenge can only be accepted once per battle per day respectively, regardless of whether or not the character has VIP/VVIP. This is to make it fair for everyone so they can use their barely used characters to get more chances to bag the goods assuming they survive until the end.

    and if for some reason that these bosses prove too hard to handle, there's a way around it to get the same reward. Just do the dailies presented on the boards each day under the same conditions and exchange the tickets in the exchange shop to get the rewards. I'm sure these daily bosses should be able to be taken down as a group with little trouble.
  • RolandRoland
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    Title event every week.

    Every week on Friday, an old event title that you were unable to get (like angling for love) becomes available again. You have until the end of the weekend to acquire the title. This is just a re-release event where players can obtain event titles from the past, which is good for newer characters because they were released far after the event titles were given.

    So every Friday, a new title is refreshed; you can view what title it is by opening your story mission UI and checking the event section. This event can either be permanent (recycles every Friday for the rest of the game's life) or temporary (recycles through all the titles ONLY ONCE and ends once those old event titles are cycled through).
    DelterosPrototypemind
  • QueenOfManaQueenOfMana
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    Achievements Shop
    -Do daily challenges/tasks to receive NX (prepaid). Players can take accumulated NX and exchange them for goods.