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About Perma Juggleing in pvp
Not like Pvp is overy active or like most people even care for it, but it would be nice if a person couldnt kick you while you were down, what i mean is most chars can lift enemys/people up into the air which is w.e but it gets cheap when you fall back down and they lift you back up and attack you mid air, you fall back down then they do it all over again, untill you're dead. What i say they should do when ever you are knocked over or fall down you are given a 1 sec invul on get up, just to make pvp more do able.
Kommentare
Longer wakeup invuln would actually be nice for both PVP and PVE. Some characters are still vulnerable before they even regain control after a knockdown, leading to some pretty lame extra hits taken.