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Was reading the patch for the EU server merge with NA. So i came across something interesting; "The Super Lucky System is here! Enemies and objects will randomly drop large quantities of gold, at a rate determined by your LUK stat"
After looking at the EU forums, it seems it was never implemented. So i was wondering if anyone had details on how this system would work, but most importantly if i would be able to get nice sums of gold from it.
Furthermore, I have some concerns. If the system is really just about killing monsters from random monster and no restrictions, that would make some bots rich.
Kommentare
It won break economy at all, usual ammount of gold for player is from 500k to ~4m (+-) 2x~4x per day for diffrent people.
You cant reduce inflation when gold sellers keep increasing it infinitely.
You'd have had no armor or weapon to wear because of repair costs if it weren't for gold sellers pouring it into the game.
The Australian server seems fine without them.
Also, if we really can earn 500k to a few million that often on the Australian server, it will completely alter the economy. Once again another update that completely neglects the existence of the Australian playerbase.
What? Explain how a gold bot has anything to do with me repairing please.
His logic is that the repair costs exceed the amount of gold that battles give you. This might have been true before repair costs were nerfed, if you had very high enhanced armor.
Thats not true now, but the problem is that without inflation caused by gold sellers, most players cannot afford to do material synthesis as the gold costs are very high in a normal economy. Almost nobody on EU/AUS uses material synthesis for this reason.