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I remember when I first came off of Age of Empires 3 I would analyze the initial "strategy" of leveling in games where it didn't nearly matter as much as the inital build strategy. Out of curiosity, did you happen to play a lot of RTS recently?
What's the hypothesis? What's the conclusion? What are the variables and controls??
I've done too much lab work in the past two days for this to not trigger me.
I'm having a hard time believing you and the no ap spent guy aren't the same person at this point. You've both posted the same experiment multiple times across multiple subforums, unless you're talking about someone else entirely.
Condense your posts a bit, you'll find people will be more willing to respond and participate if you outline the important parts as Okatsu is asking. The walls of text are just too much, man.
When you comment could you do so with actual facts written down in a coherent fashion and provide it to the forum that proves your statements, over mine. It would be really helpful for my audience, new people, and if you could add information, that would be great.
That's the point, we're asking you to condense what you said in your first post so that everyone, new player or old, can get the gist of what it is you're trying to do here and possibly have a conversation about the experiment. Right now it just looks like a diary entry you made while trying to figure out how to game the ap system.
edit: These are the posts I'm referring to, there was another one under a different username with one post I'm having a hard time finding. (1)(2)
Comments
I've done too much lab work in the past two days for this to not trigger me.
Condense your posts a bit, you'll find people will be more willing to respond and participate if you outline the important parts as Okatsu is asking. The walls of text are just too much, man.
edit: These are the posts I'm referring to, there was another one under a different username with one post I'm having a hard time finding. (1) (2)