[NEW MERCENARIES] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.
Secondary weapon now aims incorrectly
The secondary weapons used to aim where your camera was facing, nobody had any issues with this. After the patch, they now always aim at the center of the map :
http://i.imgur.com/PtlipdW.jpg
I attemted to aim my spear at the kobold archer, but as you can see in the screenshot, the aiming point always starts off far too high. This adds extra delay to aiming a secondary weapon which makes it much harder to do breakoffs or spear enemies in general.
According to the patch notes, it looks like the developers tried to fix some aiming bug with the secondary weapons but introduced a new bug in the process.
Secondary weapons should not be aiming several heads taller than enemies by default. Please revert the change so that they aim where your camera is facing like before.
Comments
Thankfully Nexon also added an option in advance bar says "secondary weapon aims at where you face", which I believe is a fix to this thing. But unfortunately this option actually does nothing but cancel your "attack in camara's direction" option. If you turn this on, you will keep attacking in 1 single direction. OH BY THE WAY, IT DOES NOTHING TO THE SECONDARY OR AIMING SYSTEM. you still aim at center of the screen.
@Ehgess : Any chance that the secondary weapon change can be rolled back till this is fixed?