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At many people's insistence, I remodeled my old Enhancement Chart to accommodate the new changes brought forth by our 1-18-2017 update. This will only last a few months though because further changes are coming to enhancement for lower level equipment. There are only three changes that have been made to enhancing:
1) For level 90 armor specifically, enhancing will provide the same amount of DEF as plate, regardless of armor type.
2) Enhanced armor now provides significantly more DEF when broken than before.
3) Armor will now provide HP starting at +6.
Image Link:
http://i.imgur.com/cnzwvZx.jpg
Everybody thank our silent saint Shippuu for collecting and providing me with this information through his posts. Please keep in mind that I am still working to confirm the numbers for +13-15 to make sure everything is correct or that Nexon didn't screw up. Thank you Shippuu!
In advance, if you plan on making a full +15 armor set, there is pretty much no point in choosing level 90 plate armor because you will retain 90% of the DEF at +15.
Comments
No, the only difference between a +15 plate and +15 light is that plate doesn't break as easily in combat. The only other point you might have for choosing plate armor is enchantments, but heavy armor can use any enchantment that plate can.
As for the chance of breaking, I am definitely no expert on combat durability, and I probably shouldn't have made my earlier point in order to avoid the spread of misinformation. However, based on experience, my plate armor has always been the last to break. As you said, X1Guts1X, there's probably a hidden base, but I certainly do not know it; my interpretation is that the 180% boost is to the hidden armor durability used during combat. Depending on this hidden durability difference between armor types, there could be a significant advantage to having plate armor combined with the campfire buff for armor regeneration.
This leads me back to my earlier statement on if you plan on having a level 90 +15 armor set. You'll retain 90% of the DEF when your armor is broken, so even if plate armor gets more DEF and breaks less often, the difference in DEF will be so slim that you will hardly notice.
Hopefully we get some new heavy/plate specific scrolls that would account for these nerfs to Plate/Heavy.
Rank 5 armor proficiency
Cloth +136 DEF
Light +156 DEF
Heavy +174 DEF
Plate +194 DEF