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So I always wondered, during the story it's mostly npc's talking and if the player "talks" it's more or less always in one to three word sentences. So I wonder if it's because Devcat's too lazy, or is it because we're supposed to be brain damaged from getting hit on the head too much hence the lack of communication skills, or is it because the npc's won't shut up and give a chance to speak any more than that, or some other reason. So what does everyone think?
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