Kurs wrote: »
● The development team understand the call to increase Mabinogi Heroes’ maximum frame rate beyond 60hz to 144hz, but there are some parts of the game where these 2 rates are slightly different and will affect the overall experience. Another issue is the concern that lower-end computers cannot support 144hz. However, they are looking into the possibility of auto-detecting a PC system’s specifications to allow 144hz.
● Mabinogi Heroes was first developed for 32-bit systems using 4GB of memory. Over the years, there have been issues trying to upgrade the whole game. Thus the development team has come to a difficult conclusion and challenge: providing a 64-bit client for Mabinogi Heroes, where all technical issues will be and can be resolved.
However, it is not that easy as the game uses many 3rd-party libraries to run, and these functions need to have 64-bit versions too. However, not many does. Hence, the challenge is to replace all these outdated 3rd-party libraries, physics engines, and so on with 64-bit versions. The team conceded that this big change is not 100% and might fail, but the game client team is now working hard on this 64-bit upgrade. More details will be revealed later.