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So they recently shortened the delay between spear lann's gliding/lightning fury into his dodge roll. Anyone else getting a shaky off center camera for a few seconds after dodge rolling out of a glide too quickly? It remedies itself seconds after, but if you're chaining glide -> roll -> glide -> roll, the camera can get pretty weird sometimes.
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It's kind of hard to explain but it removes the slidey feel of the camera. Try it in a run: Turn your screen relatively fast and then immediately stop your mouse. The screen will slow/decelerate to a stop rather than stop right away. The temporary camera bug actually follows your mouse's exact movements and gets rid of the slidey-slow-to-a-stop feel. This bug has been around since before Rise from what I remember.
I actually kind of wish they had this kind of camera for Kai, at least in certain cases like when he uses bolt storm or his explosion. It kinda sucks that the camera has to slide and catch up to where you are aiming when xgun kai becomes an fps char at times lol.