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How long until prices become 'reasonable'?
It seems the gold sellers and their bots are finally being cleaned up pretty effectively, so there's not an excess being poured back into the game. Prices have dropped some, but most accessories are sill up near the 100m mark, and outfitters are still 500m+ The gold drop rate for missions in game is barely enough to cover the repairs of highly-enchanted/enhanced gears--something that EU complained about for a while but that wasn't really an issue here because of all the artificial gold going back into the game--and needs to be adjusted.
That said, if the gold rate is increased so that players can actually earn funds beyond their repair costs and the game stays relatively active, how long do you see it taking before prices for items get into a reasonable realm?
Kommentare
Note by reasonable I am not saying you can buy anything from the gold you earned just running missions. I am going off of what you get back from just selling whatever you earn.
On top of that, with a dying player base, things will only get more expensive as there are less people farming for them, sure that means less buyers and the price will go down somewhat, but not to the level that you're thinking.
The only reason that some things have dropped in price is due to the seal shop updates, it has nothing to do with there being less gold in circulation.
Edit: Listing fees are also a gold sink, which I is a pretty good one, but even then, people who pay the huge listing costs might not be the ones with all the gold, since there are other ways of selling high price gear for much cheaper, like buying a mega at peak hours.
And there's been an increase in bots...never use to see them past ch. 5. Not for a long time. Now they're past ch. 20. And charging more for gold than I have ever seen before. So, it looks to me like some people want get paid, in more ways than one. After all, they can't sell their gold as easily if they don't artificially create the demand for it, can they?