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Lion Statue Bug or Unclear Description?
With the triumph medal bonus I got the lion statue (smaller version), so I can save some gold on pots when tanking Dullahan after bar 3, because I thought it would give me 5000 hp recovery... I thought succubus fang was nerfed and became inferior to the lion statue in any way so I didn't get that.
But it only raises the max hp by 5000 and my current hp by 5000 for 10 seconds, after that, even if I don't get hit, the hp drops back so that I only actually recovered 2000 or something.
Is this intentional? Is the description wrong? What is the point of using this if this was intended (I've never seen anyone use lion statue, and found no one talking about it specifically).
Thanks for the help.
Kommentare
Main uses for Lion Statue are:
With RISE making potions instant cast both healing artifacts are pretty bad, but I still prefer the Fang for topping up my health without waiting to drop below 50%. For Neamhain I would use the Lion but only because I'm not strong enough or good enough to make do with Fang there.
The primary purpose of lion statue is not to heal, it's to buffer the damage you take. Let's say your max HP is 10k. You activate lion statue which increases your max HP to 15k. Because your HP pool is temporarily higher, any damage you take while your max HP is 15k will be divided by 1.5 (15k/10k) when your max HP returns to 10k.
Healing HP is just a bonus you get if you use lion statue while your current HP is not at max, and only possible because lion statue increases your current HP as well. While this isn't the primary purpose, this is ofc the way you should be using it. Let's say you're at 5k HP of your max 10k. You use lion statue and you're now at 10k HP of you max 15k HP. If you've taken no damage by the time the effect of lion statue ends, you'll be at 6.67k HP of 10k HP max, because the ratio of 10k : 15k remains after your max HP returns to 10k. This is why you recover only a fraction of 5k.