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Lavonne

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Lavonne
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  • Attack requirement boats are wrecking the game

    hi5josh wrote: »
    From what I read it seemed he was just expressing his opinions. He might have been a little assertive, but not necessarily disrespectful.

    You sure about that?

    Cessa wrote:
    Wow, you must be some kind of genius. I never thought of that before.
    Cessa wrote:
    If my argument passed over your intellect...
    Cessa wrote:
    But whatever the case, I pity you...
    Cessa wrote:
    It's such an idiotic notion I think I lost a few brain cells trying to comprehend what you're talking about.
    Cessa wrote:
    Do you understand yet how stupid your concluding point is?
    Cessa wrote:
    If you like your +10, good for you, shut up and sit down.
    Cessa wrote:
    I run with people like you all the time when I have to do 35%+ damage against a raid boss and I'm 99% sure that if I weren't there carrying the raid the rest of you would've either had to expend a lot more goddess graces to win, the raid would've taken so much longer, and/or the raid would've just failed out from a lack of damage being applied to the boss so people despair and leave the raid.
    Cessa wrote:
    But really, before you open your mouth again do go play ALL of the characters to near endgame and then come back and tell me which one was the most difficult.
    Cessa wrote:
    And a final refute for your idiotic post, I main chainblade Vella.

    "assertive"... Good riddance.




    2edgy4u
  • To people complaining about RNG and population

    I think part of the reason players get so furious about the RNG and the "competitiveness" of the game, is that in order to be "competitive" you need to get a gold medal in the Ferghus\Brynn\Videk raids (which are x1000 times harder than any Einlacher).

    Let's face it, all these people complaining about not having infusions and +15, it's because you want to see your name at the result screen. You don't really need +15, infusions (unless Lann) or min-maxed gear to enjoy this game or play it for what it is (hack n' slash). But people still think they "deserve" +15 and infusions for whatever reasons. And when they don't get them, they feel ripped off because the "competition" was rigged. "Why does s\he get a +15 and I don't".

    Maybe some of you should ask yourselves why do you want infusions, +15 and min-maxed gear in the first place and how come a simple +10\11 weapon from events is not enough for you? So you don't have a min-maxed gear, so you're not top deeps every raid. Big whoop. Is this what this game is about to you? Seeing your name at the result screen? Then maybe it's not the RNG, maybe it's YOU. Stop treating this game as if it's the Olympics.

    Yeah we get it, some nub got a +15 on their first try and you worked(farmed) so hard and you're so much better than everybody else and you're still struggling with the RNG and it's unfair and you "deserve" this +15 more than X, Y, Z. We heard it a million times. In a few years this game will close down and none of this would matter.

    It's just. A. Game.

    The second part is the disillusionment that Vindi sells. Everybody is always talking about how Vindi requires skill and how you need to dodge and it's not tab-targeting. Putting Vindi on this glorified pedestal of "skill matters". Yeah we get it Vindi is a special snowflake and there's no other game like it. But the truth is... It's just another game with artificial difficulties. It's no secret that this game has been dumbing down ever since the Hurk update. Bosses were nerfed (remember the boss nerf patch??), classes were buffed. Yet what is the one thing that kept getting new goalposts? the stats. Think about it. Everything that was gameplay related: class mechanics, boss patterns and so on was nerfed yet stat requirements increase with every update.

    Skill ceiling: lowered
    Stat ceiling: increased

    It's the sad truth many Vindi players refuse to admit. Vindi is not as "skill" based as it sells itself to be. It sells the disillusionment of "if you play well you can out-damage stat bags", but not really... You don't really have to dodge when you have 16K DEF mana-shields Evie with 2000 Unlimited ATT and max Reflect Damage and +15 and bath soaps and whatnot. I mean you literally have a stat which rewards stat bags for NOT DODGING (Damage Reflect). There goes your "you need to dodge" mantra down the drain, because apparently if you have stats, you don't need to dodge.

    Maybe in XE you could somehow argue that the damage bonus... But we're in Premiere now. Stats > skills\dodging.

    Tl;dr:

    Players come to vindi thinking it's purely skill based -> realize it's a lie and stats matter just as in any other MMORPG game -> the only way to get those fancy stats is through RNG -> the RNG gods are not on their side -> it pisses them off because they can't see their names at the result screens -> you get these threads every week

    That's my theory.

    Yuria100
  • The RNG of this game is so incredibly enraging.

    Question2 wrote: »
    When the unification events started, i had approximately 40 people online in my friend list. At least 75% of those were just logging on to afk for free stuff while they play BDO or other stuff. Once they hit 100 hours, that number dropped to an average of 15 people on weekend nights while the +2 cores, +2 raids event was on. Of which about 75% were afking for the weekend gifts while playing BDO or other stuff.

    People do not come back from other games, not on any long term basis. Look at Neamhain. I know people with +14s and +15s who came back to try out Neamhain for a while then quit because it was too hard or "I'm bored". Look at the abomination update. Literally the same thing happened. People came back for a week or two, then went back to BDO till the next update.

    I don't think you understand the definition of quitting or jumping ship. What you described over there is taking long breaks, not quitting. More like ship hopping rather than a full ship jump.

    When you quit, you uninstall the game and never look back. These players in your friends list or those players who came back for Abo\Nea shouldn't have had Vindi installed in the first place had they really quit. You don't come back to afk for an event "just in case I might come back in the future and need those items", because you know you're never coming back.

    When you quit smoking do you still have a pack of cigs lying in your drawer? No, you don't. And if you think you quit smoking while you still have a pack within arm's reach, you're lying to yourself. So as long as you have Vindi installed in your hard drive, you never really quit because it's still dwelling in your subconscious whether you admit it or not. That's the monopoly and magic of Vindi and that's exactly what I meant with:
    Lavonne wrote:
    They can go to BDO, but Nexon knows they'll come back crawling for Vindi whenever there's a new update.

    Question2 wrote: »
    The reason why Nexon/Devcat doesnt care is because they are primarily based in Korea. Their main competitors are other korean MMOs, not BDO. Nexon NA's competitors are games like BDO, but they dont have the power to change the enhancing system or anything major, and they probably dont see the issue as long as the game turns a healthy quarterly profit anyway.

    So BDO is not an MMO in Korea? lol... If BDO was this super magnetic force you say it is, Vindi would have been put down long ago. But it's still here making profits, you're still here advertising talking about BDO every chance you get and Vindi is still holding its ground despite your anecdotal evidence about all these new players "quitting".

    By the way, I dunno what it is you're trying to do by constantly bringing up BDO every chance you get, but it's not working. You go around with "BDO this", "BDO that", but people reading your posts are just thinking "if BDO is so great as this guy says it is, why is he still here making posts about BDO"? And then they realize you're either an advertisement or just a bitter player. If BDO was so amazing and such a threat to Vindi as you claim it is, you wouldn't even be here. You'd be too busy playing the amazing BDO. You're a walking contradiction to everything you say (at least in regard to BDO).

    Also since you presented your conspiracy theory about how Nexon NA management is just soooo threatened by BDO in the west and how they're just soooo helpless.
    "Oh noooo, bdo is stealing all of our players even tho they keep coming back every update, but we're so helpless because we can't change the enhancing system or anything major.... Oh nooo."

    Press 1 to donate to helpless Nexon NA employees who are crumbling under the pressure of having to compete with BDO in the west.

    I'll take your conspiracy theory and raise it to a whole nother level of absurdity:

    My theory is that Nexon NA are actually secretly trying to get rid of Vindi in the west. Yup you heard that right.

    I do really think Nexon Global\NA are secretly trying to kill Vindi, but they can't. This darn game is still making profits. Can't get rid of it. No matter how much they try, it turns profits.

    You see, Vindi holds such a stronghold monopoly over what it does that even when it's OWN PUBLISHERS are secretly trying to kill it, they still fail.

    Also Nexon NA employees are lizard people and none of this is real.
    2edgy4udaws360
  • The RNG of this game is so incredibly enraging.

    Riva wrote: »
    It's 40% per enchant. If you think that you will succeed 4 out of 10 enchants just because that's the chance for an individual enchant then you might even deserve that fail.

    Except that's exactly how probabilities work. Where were you in 7th grade?

    Here, let's have Jimmy help you figure this out.

    http://sciencing.com/calculate-probability-percentages-8245777.html

    Step 1
    e832vd.jpg
    Suppose you're given the following problem: Jimmy has a bag of enchant scrolls, and he has a 40 percent chance of succeeding an enchantment. Then he enchants 10 time individually (which is equal to drawing a marble and returning it back into the bag 10 times). You're asked how many times should he succeed in enchanting out of 10 times?

    Step 2
    2webabq.jpg
    Look at the problem to find how many attempts were made at the event. In this case, Jimmy tried to enchant 10 times, so 10 attempts were made.

    Step 3
    4sk65f.jpg
    Multiply the number of attempts by the percent probability in decimal form. The answer will be the number of times the event should occur. In the example, 10 x 0.4 = 4, so Jimmy should succeed in enchanting four out of the 10 times he tries to enchant.

    You're welcome. Also don't be going around correcting people if you don't know what you're talking about. That's rude and reflects badly on you.

    But like I mentioned earlier, when it comes to small numbers it tends to fluctuate a lot so it's obviously not something you should count on.


    As for those who keep talking about how DevCat\Nexon should feel threatened because of BDO or Bless or whatnot. They don't. What you fail to realize is that games like Vindi hold a monopoly on what they do. There is no other game out there that's remotely close to what Vindi does. There could be 100 BDOs out there and Vindi would still be doing its own niche thing. You're not the target audience of what Nexon\DevCat are going for, the whales who like the niche of Vindi are. And Nexon knows damn well those whales are not going anywhere anytime soon, because there is no other game like Vindi. They can go to BDO, but Nexon knows they'll come back crawling for Vindi whenever there's a new update.

    When you hold a monopoly over a niche genre, you don't even have to try.

    The same thing happened in S4 League. It was acquired by Aeria game, and not sure how many of you know Aeria games, but they be greedy. Very greedy. They didn't even wait one day to start milking the game dry. But guess what? It worked. You know why? Because just like Vindi, S4 League was a niche game that held a monopoly over what it did (the only competition was a game called GunZ, but that game got shut down). For those of you who are wondering, Aeria are still milking this game till today. It's been nearly 3 years (and the game is 9 years old in total).

    I'm not defending Nexon, I'm just being realistic. Nothing will change until there's a true competition for Vindi. And no, BDO is not competition as they're not competing over the same target audience. Black Desert is competition for games in the field of open-world sandbox, not so much for niche games such as Monster Hunter or Vindi.

    And inb4 you come in with your anecdotal evidence about how you saw whales leaving the game. It's true. S4 League has had it too. 3 years ago S4 League had 2000 concurrent players and more whales than it has today. I bet Vindi had more whales back in 2015 than it has today too. BUT, it doesn't matter, because both games are peer-2-peer so the upkeep costs are very minimal. So even when they gradually lose whales over the years, they still make mad profits. And in Nexon's case, they're branching into the mobile gaming market, so clearly they have plan B's and couldn't care less if Vindi runs out of whales someday in the future.

    Bottom line is. I really doubt Nexon\DevCat are bothered by BDO, Bless or whatever.

    Edit: I've seen how Aeria managed their special gem, and no matter how many fancy shooter titles were released, Aeria were NotBothered.com. And I can see the same thing with DevCat\Nexon, they don't seem to be threatened by BDO or any of that.

    Half of Neamhain's sound effects are recycled (Keaghan's swing sounds, Kai's explosive sounds, Siglint's thunder sounds, Havan's fist stomping sounds and the Dark Knight second transformation sounds). It's basically a recycled Iset raid with Havan being a giant crab-lobster. They recycled trash mobs and sound effects in the new icy chapter as well.

    Not sure if it's just me being overly-observant, but it's pretty clear to me that DevCat are not even trying. And if they can afford to not even try when there are games like BDO around than they're clearly NotBothered.com

    Also Black Desert has recently released a waifu class. What has DevCat done? Nothing.

    Did I already say NotBothered.com?

    So, yeah, I'll have to disagree with ya'll saying DevCat\Nexon are threatened by anything.

    2dtsqhw.jpg
    V0lterix
  • The RNG of this game is so incredibly enraging.

    There is some logic to the server-wide string theory tho.

    Back when we had the fortune\misfortune thread in EU some players have reported failing 16 times in a row and whatnot.

    Now 40% means that out of 10 attempts 6 would fail and 4 would succeed. Of course when you're dealing with such small number it can fluctuate like failing 8 times and succeeding only 2 or failing 5 times and succeeding 5 times. It won't be exactly 2:5 all the time. But failing 16 times in a row... Come on... That's not 40%... Some of the numbers players have reported just don't add up.

    I don't think it's that wild to believe there's a server-wide string of successes and fails coded in. It would definitely explain how players fail so many times in a row. Not to mention other Korean companies have been exposed for doing it, so clearly it's a thing over there, why wouldn't DevCat do it too?

    On the other hand, private server files have been released and there was no trace of any server-string code. But then again, the files were that of the dead Taiwanese server so maybe it's different in other servers.

    You never know these days. Get your tin foils hats on, the Earth is flat.

    Zupsero