Combat - In my opinion, no other game does combat as well as vindictus. This has been, and probably will always be Vindictus' biggest selling point.
Outfits and Armor - Why is this in the middle? Well armor and outfits look great, but $450 for premium outfits? $450 for wings? I honestly wanted to list this as a con, but at least the normal non-cash shop armors look nice on their own. Something is wrong when you feel more relieved to have gotten something than you do excited that you got it.
Just about everything else - Don't get me wrong, reforging is a decent fallback, enchant scraps are a dozen times better than what it used to be, but it's still quite possible (actually very likely) for someone to grind for months, raiding every day, and achieve absolutely nothing in the form of progression. Again, succeeding in enchant or enhancement feels more like relief than it does excitement. The removal of onslaught crippled the supply of steel for reforging (though the effects didnt really turn out too heavily since bots were supplying steels) Oh right, bots. Bots have been a problem since day one and are still a problem. Other than that, I will give the obligatory "lol fatigue system in 2020". That being said, these aren't the biggest of issues I've been seeing with the game. It's the lack of innovation. The last big notable PVE innovation was the original redeemers which was developed in 2016. That first redeemers raid kept me entertained for a solid year or two. The second was noticeably less exciting, but still kept me having fun for a year. Unfortunately, this last one has kept me around for less than a month. It's been four years with nothing but the same repeated formula since, and while the formula might be decent even the best cannot carry a game forever. The way the game feels right now, it just seems to have no future. Rather than being excited for the next content and gear update, I only find myself dreading having to enchant/reforge/regear again.
With a fatigue system, the chances of new players wanting to play past the starting levels is going to be even lower than before. This was already a problem since the real meat of Vindictus doesn't even start until level cap and a lot of people didn't make it that far to begin with. Redeemers is probably the best part of the game, but most of these new players will never even get to try it. The grind wall is insane, and if anyone wants premium outfits or nicer wings, have fun forking out $450 every time. Maybe I'm just burned out after eight or nine years of this game or maybe i'm just seeing the old days of vindictus through my rose tinted glasses of the past, but seeing so many of my fellow guildies who have been playing just as long as I have getting fed up and hopeless with the game, I can't help but feel like things are really leading into a dead end. Eh, it's been a good run, I'm glad I got all this off my chest
Finished my largest model to date. She stands at 15 inches tall, with a base of 13 inches by 13 inches. (wingtip to wingtip) I think I'll do a Lynn next and then a Vella. I did a Vella print alongside my Arcana print a few weeks ago, but I wasn't happy with how some of the structures failed to print so I never painted the model. Hope you all like this one and whatever else is to come