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noctred

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noctred
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  • Cleared Hell Neamhain (Video Included)

    Of the three parties that have cleared hell Neam on NA so far (17 unique characters) - only one character had 3k+ applicable ALR and five characters had 6k+ AD, with one of them being undercapped by about 1.5k attack so their effective AD was closer to 4800 or so, so really four characters with 6k+ AD.

    The average effective AD for the first clear party was around 5075, around 5550 for the second party, and around 5170 for the third party. The average effective ALR for all three parties was roughly 1000, 1150, and 1600, respectively. Multiple players were undercapped, multiple others were below 5k AD, multiple others had no ALR beyond the free 600 granted by normal Neam and Balor completion, and finally - a portion of the players who have cleared are not, to my knowledge, spenders (or at least not remotely heavy spenders).

    The stat requirements are being a bit exaggerated.

    --

    As for these little slices of wisdom -

    Hell Redeemers is a waste of time and effort.
    Someone finally realized it. In this game you get only status symbols for completing a world boss (titles, cosmetic items, a half-useless skill, some stats) instead of actual weapons, armors, enchant scrolls, enhancement stones, elixirs, runes, etc. that are the standard for an MMORPG. It would be much more worth to do them if they gave proper rewards.
    Spending months or even real money for gearing up to get little rewards. Or maybe the big reward is the challenge? No, because the challenge should grant the reward and not vice versa. It's like working hard in the real world for years and getting a few pennies for it or no actual progress.

    You do content for your reasons and we'll do it for ours.

    I can't speak for anybody else but for me, personally, the challenge and satisfaction of completing something that pushes my limits as a player *is* the reward. I can only guess that you are a player who has never pushed for any kind of personal achievement beyond what was offered by the standard on-rails treadmill in a given game - that's fine. There are hordes of MMO players like you. However, we're not all like you - some of us like to play games to better ourselves, overcome the full extent of a game's challenges, and create memories of our accomplishments... even if the road to get there is lacking in material reward.

    Trying to actively marginalize the triumphs of others because you are either unwilling or unable to follow in their footsteps (or otherwise implying that we're wasting our time for no reward) is just asinine and sad.

    Also - that analogy sucks. If you work hard in the real world on a personal project and complete it (and, by the way, personal projects don't usually come with monetary reward), how can you say that you've made no progress? You've reached your goal. Done. You've made full progress. If you feel that the time spent wasn't worth the closing satisfaction, that's your deal and I'll respect that - but you should similarly respect that some of us care about things other than material payout.
    ikeviSaphreeBOK_CHOICloakshireEnigmaTaroJinyieAngelYukkiPiametteAnnazAerolusand 1 other.
  • Vindictus Twitch Bounty Fail or Success?

    Twln wrote: »
    Meanwhile games like Black Desert Online has these things (minus fun PvE) and they're thriving in population in comparison. As a new player not hopped off nostilga,why stay here when black desert online exist? Despite questionable choices, people gravitate to bdo more.

    As somebody who quit BDO and went back to Vindi twice over the years, I can give you my reason (which is basically the same thing you said in your post) - BDO is a great game but has **** all for engaging PvE content and a combat system filled with wasted potential. Vindictus offers a niche experience which BDO does not offer, and to be frank, which no other game out there offers that I've seen.

    Vindictus has a very narrow focus in terms of what it provides to the player and it does so intentionally. BDO has a much broader focus and is much more of a proper MMO than Vindictus is, again intentionally, and thus will have a greater natural appeal to the average player looking for a typical MMO experience.

    This doesn't make Vindictus bad or worse than BDO. It just makes Vindictus a niche game - it does what it does well, and it does it miles better than BDO.

    ¯\_(ツ)_/¯
    CloakshireEmerthyst
  • Drop Rate for Arcana Comrade from Soul Crystals

    As a general rule of thumb, don't spend money on gachas unless you are, from the getgo, willing to spend enough money to get enough exchange coupons to buy the item you want outright.
    KarijunaGhengisJohnAnduriAnnaz
  • Practice mode for Neamhain and Balor?

    You can depart solo if you want practice... but, like another poster mentioned, these are long multi-phase fights so chances are you won't be able to see the later phases anyways. A solo friendly practice mode with severely nerfed health is something I could see them adding but not something I'd personally want to see in the game as it would diminish the impact of the content for players who are going into it for the first time.

    Don't overthink it, just join raids, die, and do your best to apply whatever knowledge you've gained from videos and previous runs. Yeah it's unforgiving but also more satisfying when you feel yourself getting better with every run. We've all been there - there's no shame in it.
    BOK_CHOINoburoablackwomanPrettyyCascaVenerator
  • Give the +12 90 Weapon & Armor Set for everyone

    Personally I don't play my alts because I don't have time, not because they don't have gear. My alts would most likely remain vanguard mules regardless.

    That said, I think it's dumb that they're not giving these packages to active players so... +1.
    DaftFelixaylbdr