[NEW MERCENARIES] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.

Puppyman

About

Username
Puppyman
Joined
Visits
75
Last Active
Roles
Member
Points
3,055
Badges
11
Posts
467
  • Rise update lies about damage contribution system

    Deprived wrote: »
    Blatant wrote: »
    RaR was changed to be more suited to end game people. Idk why people are complaining when they can't keep up in free lvl 90 budget gear.

    I don't see anywhere it says that Royal Army Raids are only for players with amazing endgame gear or only for "end game people".

    And if that were the case and you truly wanted it to be like that, where only "end game people" are doing Royal Army Raids then you wouldn't have anyone to even do Royal Army Raids with because you need at least 10 people to start the raid and most of the time a whole lot of those players you're doing Royal Army Raids with are actually not "end game people" and are either newbies or players with more average gear and stats. It's already difficult a lot of the time to get a Royal Army Raid party put together as it is.

    Why do you think so many players have to go and use server megaphones to get people to join Royal Army Raids? Because it's that hard to get the raid filled with 10 players already a lot of the time. And you want it to be restricted to only "end game people" to make matters even worse?

    What do you think would happen if you just went and removed all the newbies and players that don't have "end game" gear and stats? If you just went and said "RAR is only for end game people, your gear isn't good enough to keep up" and they followed your advice to not do it unless they have "end game" gear? It would be even worse and would probably take hours to get a Royal Army Raid put together and also there would be a whole lot less Royal Army Raid parties.

    This penalty of only giving one core if you do less than 1% damage shouldn't exist period because there are too many other elements that come into play during Royal Army Raids in the NA region at least like terrible nearly unplayable server lag that significantly lowers damage potential, players not getting revived and many other scenarios where newbies might not reach 1% in time. And Nexon still hasn't formally addressed this issue, they haven't told us why this 1% damage penalty is being applied to Royal Army Raids and they said that the damage reward system wouldn't apply there when it is being applied.

    They probably will never address or change it because it doesn't make them money.
    It's as effective as the complaints from KR about Karok and Lann changes (Not very effective)
    Deprived
  • Battleshade/Blute

  • Rise update lies about damage contribution system

    of all things from rise, this concerns you
    HQW4dxG.png
    StormCrusherDokkun
  • is this game dying?

    zombie game
    PrettyyPrototypemindStormCrusher
  • NEW Map / Raid / Reedemer Information (22.12.2017)

    So when is the official release date of Rupacitus?

    Because I want to know what items he's going to drop.

    More than likely 1 week after test server release so either the 10th or the 11th KR time.

    So has it been released yet? Today is the 14th. What does Rupacticus drop?

    New enchants and a dully essence box
    and fins that are trash drops but obviously most valuable
    Dokkun