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Rumble

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Rumble
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  • Upcoming Teide changes?

    A friend's translation:

    - Fixed a bug that caused [Hurk - Teide]'s 'True Shot' skill's cooldown time to be incorrectly applied while using secondary weapons

    - Fixed a bug on [Hurk - Teide]'s 'Reload Stance' skill tooltips that incorrectly displayed ranks that gave additional reloads

    So we're not getting anything of note, sadly.
    LoLoBooty
  • Upcoming Teide changes?

    There's only 1 new skill. Google translate is weird.

    https://docs.google.com/document/d/1e2I2SJDEtf00P0Bxhf4kphCCZ836RmWsp3aUwHy4-AI/edit

    [Hurk - Teide]

    - New skill 'Active: Fatal Slash' has been added.
    : When successfully hit on an enemy with Wound debuff, it will increase the duration of the Wound debuff.
    - New skill 'Active: Fatal Slash' cooldown time has been changed to 1 minute 40 seconds.
    - New skill 'Active: Fatal Slash' will now use Skill Awakening Stone 'Cooldown Reduction' instead of 'Major Cooldown Reduction'.

    Last I heard, the new skill just increases wound duration by 20s so it's just an unneeded bigger spinning slash with a long cooldown.
    LoLoBooty