Just think of all pre-lvl 90 content as a tutorial since difficulty spikes up quite a bit once you unlock s3 raids.
I personally disliked how instead of making early content relevant, it got streamlined and had all difficulty removed. Really lazy way to address the problems of new players getting stuck on outdated content because none of the veterans are given incentive to run with the newbies.
tbh I think the end of dungeon gold is enough for repair fees.
I don't think it'll cause much inflation and it's always good to earn back repair fees. 'Course I don't care either way, it'll be more fun than anything worthwhile.
I've made decent money just by doing raids and dungeons alone and not selling anything.
People who think there's no player base are people who only play their buds. Everyday I see dozens of new players in my raids, guys need to stop being so dramatic. Megas are filled with the same weebs who sit in town all day though.