[NEW MERCENARIES] Please note that all new forum users have to be approved before posting. This process can take up to 24 hours, and we appreciate your patience.

Gewellirious

About

Username
Gewellirious
Joined
Visits
2,513
Last Active
Roles
Member
Points
2,945
Badges
11
Posts
364
Birthday
January 27, 1994
  • Who's Happy?

    Tbqh, I was wondering if getting to +10 w/ no penalty wouldn't help this game by a lot. And "by a lot" I mean even those who actually destroy their weapons further than +10 like.. yeah, you haven't got in the highest tier of enhancement, yet people do know that with a +10, you can easily have a chance to do the new content in parties.

    Imo, they should remove the total reset of the enhancement level for any weapon while enhancing. Make +7/8 - +10 reset by 2-3 enhance lvl if fails, so that runes still have some "importance" maybe.
    But yeah main point is to remove this reset to +0 bs, I'm fine with destroyed weapons above +10 if only getting to +10 itself wouldn't be that cancerous.
    PixelPantsuEphinea
  • Who's Happy?

    It's an exceed.

    latest?cb=20110712123726&path-prefix=fr


    (on a serious note, I'm gonna wait for their "game revamp" on May/June and take a decision about the game from there)
    hi5joshSpeedShotKiyoujiXie
  • Scrolls location/Enchant changes.

    adsgavdhbmqf, found the drop places change.

    http://heroes.nexon.com/News/devnote/View?page=1&postno=301

    "In the November update, the probability of successful enchantment, such as rank A,
    This December, the official server update will increase the number of places to obtain the corresponding scrolls.
    There is a difference in acquisition probability depending on the place, and during the character level up
    We expect to acquire it several times naturally."


    So, as r8-9 not breaking gear anymore, this should come out with Dullahan too, fffu.

    Welp, rip gotta wait.
    PixelPantsu
  • Farming the Shorter Season 3 Story Battles

    So only the daily areas now have ore veins/luminaries?

    Yes, so it's all about quick farming cores now.

    I suggest to farm "A Friend Once Lost" :

    Probably the quickest, it's the second map of Ben Chenner Trailhead, however the boss fight takes place before those two bridges, which one lead to a Luminary during the daily.
    While you have to fight against one of the three 'main' sub-boss of Ben Chenner, it's the weakest of them all > Barchadus. However, might be careful as he's followed by berserkers spawns, which might turn to be annoying. (no problems with Scythe, but idk other classes)

    How is it going ? Simple -> you spawn at the entrance, beat 3 OPTIONAL elves, one biggie spider which is optional as well. Then, you entered the locked area where you fight the boss. (you have to beat a few elves first tho)

    But yeah, it's even faster than Autumn Red Beed in my opinion, even if the boss is supposed to be a tad stronger than normal bosses, he still go down pretty easily. (as I said, Barchadus is the weakest sub-boss between him, Enkidus and Thantanus)


    Still some quick farming on these three other spots too : Autumn Red Beed (obviously), Orders from Above and Lochlann Plains Entrance. Forget the rest, unnecessary long for what it is now since there aren't any sources on the maps anymore.

    PrototypemindLoLoBootyMochiSweet
  • "New" Purple Shards

    All purple shards are now +10 enhance max, quality 4* & enchant rank 8 max, however the roll are differents, and that's where we have 5 different rolls.


    Weapons

    Essence
    - ATT/M.ATT +6089, Attack Speed +2
    - ATT/M.ATT +6179, Attack Speed +2
    - ATT/M.ATT +6309, Attack Speed +2
    - ATT/M.ATT +6399, Attack Speed +2
    - ATT/M.ATT +6514, Attack Speed +2

    Lightweight
    - Critical +17, Attack Speed +2
    - Critical +17, Attack Speed +3
    - Critical +18, Attack Speed +3
    - Critical +18, Attack Speed +4
    - Critical +19, Attack Speed +4

    Keen
    - Balance +25, Critical +26
    - Balance +25, Critical +27
    - Balance +26, Critical +27
    - Balance +26, Critical +28
    - Balance +27, Critical +28

    Stable
    - Balance +36, STR +31, AGI +17, INT +43, WIL +22
    - Balance +37, STR +32, AGI +18, INT +44, WIL +23
    - Balance +38, STR +33, AGI +18, INT +45, WIL +24
    - Balance +39, STR +34, AGI +19, INT +46, WIL +24
    - Balance +40, STR +35, AGI +19, INT +47, WIL +25

    Perfect
    - ATT/M.ATT +4059, STR +48, AGI +25, INT +62, WIL +34
    - ATT/M.ATT +4139, STR +49, AGI +26, INT +64, WIL +35
    - ATT/M.ATT +4209, STR +50, AGI +27, INT +66, WIL +36
    - ATT/M.ATT +4299, STR +51, AGI +27, INT +68, WIL +37
    - ATT/M.ATT +4342, STR +52, AGI +28, INT +70, WIL +38


    Armors

    Essences
    Chest :
    - DEF +699, Critical Resistance +3
    - DEF +719, Critical Resistance +3
    - DEF +739, Critical Resistance +3
    - DEF +759, Critical Resistance +3
    - DEF +783, Critical Resistance +3

    Leg :
    - DEF +641, Critical Resistance +5
    - DEF +661, Critical Resistance +5
    - DEF +681, Critical Resistance +6
    - DEF +701, Critical Resistance +6
    - DEF +718, Critical Resistance +6

    Helm/Boots/Gloves :
    - DEF +1107, Critical Resistance +2
    - DEF +1142, Critical Resistance +2
    - DEF +1177, Critical Resistance +3
    - DEF +1212, Critical Resistance +3
    - DEF +1240, Critical Resistance +3

    Solid
    - STR +126, AGI +63, INT +170, WIL +56, Critical Resistance +9
    - STR +130, AGI +65, INT +175, WIL +58, Critical Resistance +9
    - STR +134, AGI +67, INT +180, WIL +60, Critical Resistance +10
    - STR +138, AGI +69, INT +185, WIL +62, Critical Resistance +10
    - STR +142, AGI +71, INT +192, WIL +63, Critical Resistance +11

    Smooth
    - DEF +560, Critical Resistance +3
    - DEF +575, Critical Resistance +3
    - DEF +590, Critical Resistance +3
    - DEF +605, Critical Resistance +3
    - DEF +622, Critical Resistance +3
    MungbloodydarnOrder5PixelPantsuNuclearChickenLoLoBootySaintGuinnessAnthonytonyboyHerpador