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Trying to understand guild fires
Ok 65k... Sure it isn't that much in the grand scheme of things. No biggy when you are spending 250k+ each repair... Or is it.
I mean just think on this.
Why are folks willing to spend that money for 1 extra drop, but not put in a free luck stone you get via AP?
Why will people spend an extra 65k on each regina/lord glas/braha/Lugh/Eoch/abom but not buy a 3-4 m 30 day cadet badge. (Just running those 6 battles each day = ~11 m in fire fees a month.)
And who thinks that 100 extra att/add damage = a great buff... if they have 4k+ ad already. We are talking about a 0.5% dps increase if you are lucky, which just makes a 3-5 min run a 5 or so seconds shorter...
Oh and those ~250k repair jobs are only ~10k per raid... so we are talking about close to a 650% increase in costs per run.
So can folks tell me why I get angst if I ask why people are using them? (I will politely dance while they get their buffs, assuming they weren't slow in starting to make their fires.)
Am I just missing something? (It isn't even like the person making the fire buff is being nice since everyone has to pay their own gold to get the buffs...)
Note I can at least condone fires in Aes or Dul. (Heck I will be the one making the fire). But oddly I have never seen someone use it in a Donegal daily, and those chunks sell for more than the average essence you get in dul, with 2 chances of getting orange chunks... How did Nexon brainwash us all so easily to burn our gold?