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Please Remove the Useless Fatigue System

Vindictus Rep: 705
Posts: 23
edited May 31 in Suggestions and Feedback
I am highly active in-game and on Discord, so I get to see a lot of players join the game, play until they run out of fatigue, get confused, then ultimately quit. The fatigue system is not properly explained at all in-game, so when new players end up getting limited by it they get (rightfully) upset because the fatigue system has impeded their ability to play the game freely, and the negative effects come out of nowhere as far as they're concerned.

At the same time, if you look at the marketplace, it's clear that it has done almost nothing to stop the bots. If you just camp the damascus steel listing, you'll see a new bot listing every 5-10 minutes at a significantly below-average price on NA. The market for Legendary Ores has been completely destroyed, to the point where weapon ores are at scrap price now. Only smooth ores have some value now, and probably not for long.

The only thing fatigue does is harm the game. Bots still bot, but players can't farm nearly as well as they used to which makes it harder to compete with the bots. It's trivial for a bot to make an army of new accounts to work around fatigue since they can cheat and instantly kill any monster anyway. It's a huge time investment for a legitimate player to do the same and it's just not worth it for most.


  • NokaubureNokaubure
    Vindictus Rep: 2,030
    Posts: 170
    We made polls, sent endless tickets to support, and they refuse to take our words. They're heavily convinced that its a good thing for the game, and no matter if polls have 400 votes against and 10 in favor, Nexon will refuse to remove the system.

    At this point is a lost war, we can't change anything, has to be Nexon who realizes that it was the worst idea they ever had for an update.